AbsoluteShadow

12 Decks, 101 Comments, 7 Reputation

By hordes I meant like Elf deck or Zombie deck, where you likely have 10-20 tokens without Doubling Season

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Posted 11 December 2011 at 02:41 in reply to #220666 on Henry Ford of.....Golems?

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Thanks alot. I was looking at Doubling Season, but I feel like it'd be an over investment. Plus, with my lack of +1/1 counters, Parallel Lifes would basically be the same thing. I digress; I feel like those cards are more productive for decks which focus on hordes of weaker tokens; this deck focuses on creating a few (more than 4 or 5). I could definitely play test it though. Thanks alot for he advice!

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Posted 11 December 2011 at 02:40 as a comment on Henry Ford of.....Golems?

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P.S. I feel like a total tool doing this, but It seems the only way to get people to look at my deck, as I have 0 likes views or comments lol. http://www.mtgvault.com/ViewDeck.aspx?DeckID=269433 . I think Solemn Simulcarum is a good add, with your cobras he'd bring you one 1 mana and one physical mana, plus he's a golem and gets your splicer buffs

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Posted 11 December 2011 at 00:24 in reply to #220640 on Tin Soldiers

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Damn, I built a similar deck yesterday and I thought I was being original, and damned if today your isn't on the front page =( . What do you think of a privledged position to keep a cascade of lightning bolts wrecking your golems?

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Posted 10 December 2011 at 23:51 as a comment on Tin Soldiers

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Could you add alot more proliferate to speed things up with a splash of blue(Tezzeritz Gambit etc)

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Posted 10 December 2011 at 06:52 as a comment on Mono-Black Infect [T2]

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Don't understand why Vault Skirge is in here. Infect doesn't really synergize with what you have. Also, DoJ would do more harm then good. Your living weapons wouldn't die, but what would you equip them to? You lack a big enough monster base to utilize your equips IMO. A DoJ or some mean monster removal would ruin your day.

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Posted 10 December 2011 at 03:00 as a comment on Puresteel-Mentor Control

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Also, I like Ezuri's Archers in the sideboard in case someone is using Delver or something cheap and flying to overwhelm you, but aside from that weakness it seems to slow the deck down. Maybe change them out for Nettle Sentinel. Copperhorn scout and the amount of green spells you have should keep him untapped

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Posted 10 December 2011 at 02:51 in reply to #220495 on fast green

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I think you should replace Coat of arms with Joraga Warcaller. Honestly, that card looks amazing, but I don't much care for it myself. It it gets naturalized or something, all your monsters are weak again. Warcaller buffs with counters, meaning that even if he's killed, the buff he gave remains on your elves. If you drop him and kick him a few times you've suddenly got a bunch of 6/6s that only cost you g

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Posted 10 December 2011 at 02:48 as a comment on fast green

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Looks pretty good. You might add a Geosurge though so that by turn 4 you can just overwhelm them with cheap goblins

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Posted 10 December 2011 at 02:44 in reply to #220492 on fast red

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Whats your Win condition? I could see how this deck could stop me from doing certian things, but I feel like you'd still get overwhelmed pretty quick.

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Posted 10 December 2011 at 02:39 as a comment on I AM THE LAW!!!

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Can you double up the sacrifices? If you sacrifice a creature for one monsters affect, does it proc any other sacrifice based effects?

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Posted 10 December 2011 at 02:30 as a comment on Black Sacrifice

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Why is Blade Splicer in there? Its the only card I don't truly understand

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Posted 09 December 2011 at 12:18 as a comment on you can all eat my crap 2.0 (standard)

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Oh and you might want to throw in some Swift foot boots to hexproof your Goblin. Urge to Feed/Doom Blade/Go for the Throat would ruin your day =(

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Posted 07 December 2011 at 13:32 in reply to #219899 on W/R Metalcraft

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Pretty cool idea. I like the mana curve, allows for getting that metalcraft up early. Maybe through in an Aurok Edgewright. Personally, he's a baws

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Posted 07 December 2011 at 13:31 as a comment on W/R Metalcraft

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You'd think that would decrease the fruitless posts, but I have a feeling turning this page into a farce will just fan the flames.....

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Posted 06 December 2011 at 03:51 as a comment on Someone, shut this thing down.

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How quick does this deck work for you? I mean, how many turns before you get to 10 poison counters?

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Posted 05 December 2011 at 10:50 as a comment on BU Proliferate

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