My Boros Deck Need opinions on

by Adamaniac950 on 18 April 2013

Main Deck (62 cards)

Sideboard (3 cards)

Artifacts (3)

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Deck Description

this is my boros deck that I've been playing with I would like opinions out it and let me know if I could change anything in it

How to Play

uses the battalion mechanic

Deck Tags

  • Mountain
  • Red
  • Plains
  • White
  • Boros

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 869 times.

Mana Curve

Mana Symbol Occurrence

2600250

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for My Boros Deck Need opinions on

Heres what I would say. without dabbling into the expensive cards, you should invest in getting more Skyknight Legionaries, Truefire Paladins, and Boros Elites. These cards are fast drops and very aggressive (along with your Daring Skyjeks and Wojek Halberdiers) which helps to overwhelm your opponent early game.) Cards you should replace with those are boros key rune, Odruun Veteran, and maybe Bomber Corps. Martial Glory and Angelic Edict can be decent, however good replacements are searing spear, Oblivion Ring, and definitely more boros charms. (if you keep the deck as it is, captain of the watch could be a good card for you.)

If you want to get down and dirty into competitive play, then the musts for a boros deck are frontline medic (which would be amazing for this deck even if you just get 1), Legion loyalist, Champion of the Parish since you have so many humans, and Hellrider. Its good you have a firemane avenger, and if you get more that would be awesome.

I hope those comments were somewhat helpful and if you want to know anything specific just ask.

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Posted 18 April 2013 at 02:19

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thank you very much , Im not trying to dabble into the expensive cards but if i have to i will , may i ask why i should take out the key rune ? ( just curious because some people tell me keep it in and some people tell me to take it out )

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Posted 18 April 2013 at 17:22

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In your Boros Deck, 90% of what you have is 3 or less in mana cost. The rune as a mana producer is not needed for these decks that are meant to be fast. The rune's other ability is to become a 1/1 double strike that you have to pay 2 for per turn. so without anything to make creatures in the deck bigger, you are essentially paying 5 mana for a 2/2. If you replace them with say true fire paladins, then its 2 mana for the same power, but a lot more potential. Sure you could take the rout of Martial Glory with the key rune, but the end result is just not impressive either way.

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Posted 21 April 2013 at 16:50

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@ Some Soggy Tacos , a can agreed that my deck does use a lot a three drop , and the runes were nice but but now that you mention it your right on the fact that I drop 5 for a 2/2 , ive done sme editing to it ill probably post it up later today to see what people think of what Ive done

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Posted 21 April 2013 at 18:01

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