Two Tone Tribe

by adventevil on 23 February 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (1)


Instants (1)


Planeswalkers (1)

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Deck Description

Experimental deck.

Deck Tags

  • Rogue

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

0059150

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Two Tone Tribe

I've seen it before and with works quite well. Normally defeats regular vamps 2-1

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Posted 23 February 2010 at 21:34

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It seems like you could use regular fetches if you're going to run the terramorphic expanses. Like 2 tarns and a couple marsh flats. However, I like the inclusion of bituminous blast in there. Silly things like bit blast -> Vamp Nocturnus can happen which can single handedly win a game. Oh, also if you do try the 2 tarns thing I would consider makes your land ratio about 2:1 in favor of swamps so like 6-7 swamps and 3-4 mountains.

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Posted 23 February 2010 at 21:57

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I can say from experience thes is a good deck. the fetch lands are essential though. However when we made some "stand in" fetch lands it worked very well. Hope we get paired at FNM.

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Posted 24 February 2010 at 18:50

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