Kargan RDW (help wanted)

by aggroplayer on 04 May 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (8)

Instants (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is a red aggro deck

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,107 times.

Mana Curve

Mana Symbol Occurrence

000470

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Kargan RDW (help wanted)

I'm not so sure that Kargan has a place in fast aggro... Level-up just seems so counter-intuitive to the type of deck.

That's pretty much my only comment, since the rest of the deck seems pretty sound for Sligh.

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Posted 04 May 2010 at 18:51

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Ive played this deck b4 and i find the dragonlord rlly helps. u get it to lvl 4 and it works 4th turn

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Posted 04 May 2010 at 20:24

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in my opinion Kargan should replace Hells thunder, if you put them both the deck will get heavy. and Kargan is too much better. why not manabarbs on side? anyway i liked this deck very much.

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Posted 06 May 2010 at 10:25

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Replace goblin bushwacker with stagger shock and I agree level up is a bit too slow, so replace him with two more ball lightning and replace hellspark with searing blaze because of the cheap walls...also, banefire is too slow, so perhaps a couple of heat ray or a few comet storm...

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Posted 06 May 2010 at 16:35

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Devastating Summons would kill in here. you might not thinks so, but it's better than you could ever imagine. It kills on turn 3 or 4 consistently. This is a list by iliketehturtles, it's pretty good:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=60085

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Posted 11 May 2010 at 19:44

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kargan dragonlord is WAAAYY too slow for RDW, it can live in Jund or mono-red aggro that is non RDW. On turn 3 and four you should be ball lightning-ing or hell's thundering or playing a 3-4 mana earthquake to get rid of blockers.

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Posted 17 May 2010 at 21:27

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