Control & Zombie mill

by Alchieus on 11 May 2012

Main Deck (60 cards)

Sideboard (11 cards)

Enchantments (1)

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Deck Description

Standard Control & mill. Slow the pace of the game down. Get undead alchemist on to the field and start hammering Jace's 0 ability. Use Vanishment to put creature on top of library. use Jace's 0 ability to put it in the graveyard. If Undead Alchemist is on the board, instant zombie. if Grafdigger's cage is on the board. it can't come back. MindCrusher enters mill five. attack. kill it, Undying. mill five more. Rotcrown + undead Alchemist mill three or kill it and mill 5. Minshrieker for flying defense, tap out at the end of opponents turn to mill cards. Stolen goods to take your wonderful things and use them against you, exiling your land as I go. Combine with vanishment if you managed to get something bothersome on the board. Thought scour to add mill and another chance to draw Vanishment as the first card I've drawn on my opponent's turn.

Great concept needs suggestions.



Deck Tags

  • Control

Deck at a Glance

Social Stats

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This deck has been viewed 1,537 times.

Mana Curve

Mana Symbol Occurrence

044000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Control & Zombie mill

This is a great steady mill. The control you have in the main is DISGUSTING. I would hate to play against it. Seriously.

If you have the time, please check out my legacy deck I built. I would love your comments!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=335816

0
Posted 11 May 2012 at 20:42

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