Izzet combo $17

by Aliski on 05 May 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Hidden string is too good here..U cast it, deal 2dmg(guttersnipe) or boost your cyclops, then u have 2 open manas again. If you cast it when Eletromancer is in the bf, u cast for 1 and untap 2 lands, so u basically "win" 3 manas. And dont forget it has Cipher. So if you sucessfully hits your oponent u got 2 lands again. You can also use it to tap your enemies creatures and attack.
Mizzium skin to protect your cyclops.
Artful dodge is WAY good. It makes your creatures unblockable and it has FLASHBACK too...Really, perfect here.

It lacks some Gush, ponder, brainstorm. But for a T2 deck, its pretty good

Deck Tags

  • Combo
  • Izzet
  • UR
  • RU
  • nivix
  • cyclops
  • Guttersnipe
  • Burn
  • Stompy
  • hit hard
  • pyromancer
  • Young
  • Goblin
  • Unblockable
  • Double strike
  • Hexproof

Deck at a Glance

Social Stats

10
Likes

This deck has been viewed 2,479 times.

Mana Curve

Mana Symbol Occurrence

0270204

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Izzet combo $17

Wow, pretty good.
I've probably got these cards here, so I guess I'll build it to have some fun haha
Good work dude

Index would be good here!

0
Posted 31 July 2013 at 17:42

Permalink

Thanks Holz.Yeah, maybe index will have a place here, one mana for that is good enough, I guess...

0
Posted 31 July 2013 at 17:49

Permalink

You only need Nivix Cylcops to attack once to win
Hidden strings is therefore useless and young pyromancer is too slow to be of use

1
Posted 01 August 2013 at 01:32

Permalink

Useles? He isnt for late game purpose dude...You play him for nothing...If you got an electromancer on the field u play it and gain 1 mana extra..
How could it be useless in a deck where u need to cast a few spells to make the combo??

0
Posted 01 August 2013 at 02:22

Permalink

I dont think you understand how cipher works lmao

0
Posted 01 August 2013 at 03:58

Permalink

Dont I? dude..I will cast the card, if it resolves I can untap/tap two permanents, then I cipher it in a creature. I attack. If I deal dmg with the creature that has hidden strings ciphered, I cast it for free and got to untap/tap two another permanents...
Is it wrong? If it is, please explain it to me ;D

0
Posted 01 August 2013 at 15:26

Permalink

Haha, wtf Memnite?

1
Posted 01 August 2013 at 15:50

Permalink

1. Young Pyromancer is great for obtaining chump blockers.
2. Cipher counts as a spell so I think you're mistaken, Memnite.

1
Posted 01 August 2013 at 15:57

Permalink

You could probably take out Goblin Electromancer since it only helps 12 of your cards. Put in some easy damage such as Shock. Do 2 damage to player then Nivix Cyclops could swing for at least 4 so total of 6 damage on one mana assuming they don't block.

1
Posted 01 August 2013 at 13:17

Permalink

Ok, I added 2 shocks and 2 index. It works really good. Index is great for the beggining

1
Posted 01 August 2013 at 15:31

Permalink

why Evolving Wilds instead of izzet gate?..

0
Posted 12 August 2013 at 11:26

Permalink

Its better for me to not draw lands, the less lands the better. So, evolving wilds make me take lands out of the deck and fixes my manas ;D

0
Posted 12 August 2013 at 14:35

Permalink