Parish of Lambholt *HELP

by Aliski on 16 November 2012

Main Deck (60 cards)

Sideboard (18 cards)

Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

For real? This deck gets big really quickly and its fun to play ;P
But, I need some suggestions on how to defend my creatures..

The main Idea its to get both champion BIG, so my oponent cant block me/have a huge creature
Fiend hunter for exiling creatures that I dont like ;P
Mikaeus is just awesome, he wil boost my creatures almost everytime..
Doomsayer for putting tokens and consequently boosting my champions
Silverblade gives me double strike on the soulbonded creature


What should I drop?
What should I add?
Sideboard?

Deck Tags

  • Combo

Deck at a Glance

Social Stats

22
Likes

This deck has been viewed 21,504 times.

Mana Curve

Mana Symbol Occurrence

4000015

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Parish of Lambholt *HELP

Ranger's guile. Also, druid's deliverance only protects you, not your creatures. You want 3 rootborn defenses instead if that's what you're looking for.

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Posted 27 November 2012 at 13:56

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Thanks, didnt realized that Druids only protected me ;P
Ranger's guile is a good card too, I'll add it

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Posted 27 November 2012 at 14:03

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I would swap the banishing stroke for the more consistent oblivion ring. Yes you don't get the nice 1-cost miracle throw, but if they're stuck in your hand you're never going to cast them, especially with only 20 lands. Same with Cathar's Crusade. I absolutely love this card, but it's very unlikely to see play, and it's just too slow for how fragile your creatures are. Switch the druid's deliverance for rootborn defenses, drop one doomsayer, one intangible virtue (and one mikaeus...?) in favour of two extra lands (and potentially an Odric, Master Tactician-as an alternative finisher? It's up to you.)

Speaking of lands, what is up with the mana base? You currently have 40 white symbols and 15 green, champions as your 1-drop yet you play 6 plains and 8 forest? After adding in 1-2 extra it should be something like 4 sunpetal, 2 temple gardens, 9 plains and 6/7 forest.

But yea, you're along the right lines, and I like this style deck - I usually play mono-white humans myself.

Enjoy!

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Posted 27 November 2012 at 14:06

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I agree with everything Gazpoole said. You want your deck fast always playing at least 2 spells every turn always making CoP or CoL bigger and bigger. I think you should MB Rancor it can instantly make CoL bigger than any other creature and gains trample if she is not. I would take out Intangible Virtue for the Rancor, your goal here isn't to make your tokens bigger it is to make CoP and CoL your hard hitters. I also like Hamlet Captain. He is only 2 mana and whenever you attack or block with him all other Human creatures get +1/+1, so if you have 2 or 3 of him out that's +3 counters to all Humans which could make CoL bigger now all your creatures are unblockable. Check out my W/G humans http://www.mtgvault.com/ViewDeck.aspx?DeckID=403033

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Posted 27 November 2012 at 14:57

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Mikaeus I can't drop, he is one of the main cards here ;/
As for the oblivion ring, I already have Fiend hunter, but I will think about it..
The mana base is good, believe me.
I was thinking about dropping cathars crusade too, do you really think the best would be adding Odric? Cause, I already have strong creatures...Parish and Llambholt will always get bigger and bigger, mikaeus and Silverblade paladin are strong too.
I was thinking on droping cathars and adding maybe obliviong ring or something t protect myself.

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Posted 27 November 2012 at 15:03

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I think odric would be good as just a 1 extra in the deck. If you want something that can protect both your creatures and you, faith's shield is an underrated card IMO. Protection not only prevents your opponent from targeting them, but it can be used as unblockability against your chosen colour too (that colour can't block them). Also the fateful hour trigger allows you to protect yourself and all your creatures at once and really turn a game on its head, especially against burn.

Angelic overseer and Sigarda are also nice 5-mana plays that can be put in as better 5-drops than cathar's crusade. These ladies will finish the game off for you nicely, and give opponents a real headache. Remember, my favourite card is Cathar's Crusade :P but I just can't see if fitting in here.

Also, I heavily agree with putting rancor in your main deck. If you're happy that fiend hunter is enough removal then swap out banishing stroke for it (but remember, oblivion ring can remove any non-land permanent, so can be used to get rid of annoying enchantments etc as well if you need it, but again, it's your decision!) as Rancor is such a dirty overpowered card for 1 mana that should never ever have been printed in the history of magic ever. Ever.

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Posted 27 November 2012 at 18:35

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The Sage is only worth for the Lunarch... ...so it's not worth to run overall... :)
...run 1 more Townsfolk & 2 Selesnya Keyrune instead (not a human, but good for ramp & resellient against wipes)...

...I'd put the Guile in the sideboard(if not completely out)... ...you need to play 1 more land & 1 more Fiend Hunter...

Your sideboard is pointless...

...here is my idea for the sideboards: 3x Oblivion Ring, 2x Rest in Peace, 1x Rootborn Defences, 3x Thalia, 3x Devout Chaplain, 3x Selesnya Charm...

...you don't run much tokens, so I suggest you keep only 2 Virtue... ...take out 1 Stroke as well...

...add 2 Angelic Overseer, or Increasing Devotion!..


Good luck!..

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Posted 27 November 2012 at 14:59

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Well, thanks for the suggestions ;D
My SB now is actually just some cards that I was thinking about..not my real one
I dont know why, but I dont like Thalia..could u explain me why she is good? Only beacause my opponents will have to pay more to cast spells?
Great SB ideas too, I'm gonna use it later for surev!

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Posted 27 November 2012 at 15:55

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Thalia is an anti-spell human that benefits what you are aiming for in this deck and for 1W 2/1 first strike, its not a bad card at all. If you were to turn this into more creatures and have only 1-2 different spells I would toss her in main deck. I dont currently use her in my FNM deck but if you're looking for ideas here is what I currently run:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=399383

If you get a moment please check out my other standard tournement decks:

Burn at the Stake: http://www.mtgvault.com/ViewDeck.aspx?DeckID=401532
Sorcery Solitude: http://www.mtgvault.com/ViewDeck.aspx?DeckID=405570

This last deck is not mine, it is PoetMaster-X's but I use it as is for FNM's once a month and I absolutely love it. http://www.mtgvault.com/ViewDeck.aspx?DeckID=402163

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Posted 28 November 2012 at 13:31

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nice would add o ring tho
check out mine http://www.mtgvault.com/EditDeck.aspx?DeckID=407870&DeckCardID=9824476

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Posted 28 November 2012 at 12:29

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Fiend Hunter is there for it, but I'm thinking on adding O ring too

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Posted 28 November 2012 at 12:40

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Drop 3 banishing stroke
add one of this:
3x Sheltering Word
3x Fog
3x Rancor
U can choose,since they are in your sideboard, I guess u like them and they are better options,in my opinion

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Posted 01 December 2012 at 14:42

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Hmm, nice idea...I can have more protection doing it...gonna wait till someone agree with you haha
But I'll probably do it later ;D
Thanks

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Posted 03 December 2012 at 17:56

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You can't have more than 1 Mikaeus out on the battlefield at a time. He is Legendary so if you play a second you will destroy them both. Even if your opponent controls one. Only one on a battlefield at a given time sorry.

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Posted 04 December 2012 at 04:00

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Hmmmmmm, trueee !!!
Didnt notice it ;/
Well, my bad,gonna fix my description
Thanks for telling me haha

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Posted 04 December 2012 at 12:46

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Just a couple of ideas that may fit it this deck.
Wild Beastmaster and Rancor both combine well with Champion of Lambholt. Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
If Beastmaster has a Rancor and attacks with Champion of Lambholt then champion gains +3/+3 and all attacking creatures including small mana generating creatures like Avacyn Pilgrims and Somberwald Sage become reasonable attackers and possibly unblock able due to Lambholts ability.
A simular effect can also be achieved by soulbonding Wolfir Silverheart or Druid’s Familiar with Wild Beastmaster.

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Posted 05 December 2012 at 04:32

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Yeah, I really thought about it, but who will Ii drop to add Wild beastmaster?

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Posted 05 December 2012 at 16:23

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Just to let you know. Wild Beastmaster is good, but think about it if an opponent morbid Tragic Slips her she gets -13/-13 counters, so if her power is -13 so are all your other creatures. Your opponent just wiped your whole battlefield for 1 mana.

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Posted 06 December 2012 at 04:26

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True war monger!!
Guess I'm gonna leave it to another deck ;D

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Posted 06 December 2012 at 13:19

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Like all combos you do have to be careful against certain decks. If you are playing against black then tragic slip would have to be considered. In preparation for using Wild Beastmasters ability you would not kill anything prior to attack phase therefore for your opponent to use Tragic Slip’s morbid they would have to sacrifice a creature of their own or have enough mana to play an additional instant kill spell.
Another card that can cause problems is Downsize which gives -4/0 but it is not played that much in standard.

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Posted 07 December 2012 at 06:48

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Tragic Slip is not a problem for Beastmaster. The Beastmaster's effect is triggered onto the stack. If tragic slip killed her WHILE her effect is on the stack, the effect would be applied at +0/+0 since she no longer exists. You would only have to worry about non-lethal effects, such as Downsize. But like mentioned, it's never played. I run a Humans tribal with 4x Beastmasters, and it's the most important card in my deck, especially when combined with Lambholt, or more than one Beastmaster. I also used to run Mikaeus, but this is a super fast deck, and he's just too slow for what you're trying to accomplish. I'd take a Mayor or a Hamlet Captain over Mikeaus in a heartbeat with this deck. You also want four Rancors (well, more than four really, but...). It's brilliant in this deck, for two reasons: 1) it's cheap and your curve is low. 2) your opponent will kill your creatures, and you want to be able to reload the enchantment. Selesnya's Charm is also fantastic here, the flexibility gives you three things that are very effective with what your decks needs to do (survive, get through, multiple attackers). Here's my build -- it's not perfect, but it rarely loses.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=411847

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Posted 11 December 2012 at 20:57

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You could replace two Mikaeus as they are lengendary and as highlighted above only one can be on the field at any time. I understand that these are to help pump up your Champion but you still would have Gavony Townships to do that. Another option would be to drop one of your Somberwald Sages and one Nightshade Peddlers. I am not sure you need three Somberwald Sages to ramp up your creatures.

With regard to defence you might consider running a couple of Selesnya Charms instead of hunter of the howl pack. The charm is versatile and you can get ride of 5 power toughness creatures (3 power if you put a rancor on them first-rancor then comes back to your hand).



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Posted 06 December 2012 at 01:00

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Hmm selesny charms are a good idea, I'm gonna use it for sure.
Gonna test it !
Thanks

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Posted 06 December 2012 at 13:22

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allenwalker22 has deleted this comment.

Posted 07 December 2012 at 18:22

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I would add another Silverblade and lose a nightshade peddler. Just mah suggestion, cool deck!

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Posted 07 December 2012 at 23:35

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Somberwald Sage seems really useless in this deck. By the time you cast it, you can already cast every card in your deck.

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Posted 08 December 2012 at 00:33

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like but not sidebordscards retry

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Posted 08 December 2012 at 12:31

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Very good deck, can you check out mine?

http://www.mtgvault.com/ViewDeck.aspx?DeckID=408866

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Posted 08 December 2012 at 18:26

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side board is a little weird i say you dont need terminus because you keep on the offensive and dont want to lose your creatures maybe nevermore in the side to name cards that you cant handle

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Posted 08 December 2012 at 20:32

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give it a few changes

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Posted 10 December 2012 at 12:36

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faith's shield is a good way to protect your creatures as an alternative to ranger's guile. gives it pro-whatever color, meaning you can save it from whatever the spell is, OR make it pro-whatever deck you're playing and make your champ unblockable (assuming you dont have a high enough lambholdt)

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Posted 08 December 2012 at 22:34

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Yeah, I switch rangers guile for faiths shield, thanks for the advice ;D

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Posted 10 December 2012 at 12:26

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if your main focus is pumping up lambholt and parish, then u might want to drop nightshade peddler. if all of your creatures are bigger than or your opponents, and they cant blcok you, then deathtouch is pointless. also no creature in your deck requires more than 3 mana so i dont think somberwald sage is a good choice for this deck. you should probably consider dropping 1 mikaeus because he's legendary and replacing the sages with avacyn's pilgrims. also i would replace hunger of the howl pack with revenge of the hunted, but that's just me. fiend hunter is really good for this deck, but sometimes u play against a deck with a low creature count so you'll probably want to have oblivion ring in sideboard. rootborn defenses is also good but it might be a good idea to put it in side board and replace it with safe passage. or u could do it other way around. that's totally up to u. overall i think the deck is good and is probably fun. it just needs a few adjustments.

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Posted 10 December 2012 at 04:48

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Nice advices man, I'm gonna make some changes.
Droping somberwald and peddler
Adding avacyn pilgrim and maybe other cards
Thanks

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Posted 10 December 2012 at 12:21

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Elite Inquisitor somewhere. Protection from zombies and vampires is wayy too good right now. Knight of Glory for his exalted buff and Protection from black is really good too. Both cards are low cast cost and really effective in the current standard meta.

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Posted 10 December 2012 at 23:44

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no problem aliski. also if u follow the above person's advice, those cards are more for side board. not only that Hunghunkachunk, it also depends on this person's area. zombies or vampires might not be as heavily played in this person's area as it is in others. also if u are looking for good low cost creatures i recommend fencing ace... here's why. http://www.mtgvault.com/ViewDeck.aspx?DeckID=400571

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Posted 11 December 2012 at 01:40

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Will you win against my deck? I have beaten selesnya humans many times.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=412922

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Posted 11 December 2012 at 06:12

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It is difficult to say, just playing...maybe we can play sometime at cockatrice ;D

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Posted 11 December 2012 at 14:29

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Ph3n0m3n0n has deleted this comment.

Posted 12 December 2012 at 19:56

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Tha fuck happened to my "Likes"?
Not just here...
http://www.mtgvault.com/ViewDeck.aspx?DeckID=403800
http://www.mtgvault.com/ViewDeck.aspx?DeckID=406838

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Posted 13 December 2012 at 12:36

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Karma, that's what happened.

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Posted 13 December 2012 at 18:41

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allenwalker22 has deleted this comment.

Posted 13 December 2012 at 19:57

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i would def add incresing savengry get both champions more so lambholt because of her ability of makeing your opponent not being able to block. maybe either of the gurruks would be good also due to makeing the tokens and keep pumping lambholt. ajani is another great idea the deck looks good tho. id drop the doom sayer to me its just to slow in my opinion. and for the feind hunter add cloudshift gets the champs the bouns and also u can get rid of 2 creatures for 4 mana with feind hunter and cloudshift combo. 2 for 1 is awsome and works and then the champs also get the pump i think it be great in this deck.

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Posted 19 December 2012 at 23:10

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just thinking to mayer of avabruk and hamlet captin should be main borded due to their abilitys this deck has potential to be a insain hard hitting beast im going to build my own version of it ill post the link to what you think of it might spark an idea for u but like i said its a awsome build reguardless

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Posted 19 December 2012 at 23:19

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metamorph24 has deleted this comment.

Posted 19 December 2012 at 23:44

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yo dude check out my mother nature deck on my file i think it could help you leave a comment on what you think

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Posted 21 December 2012 at 23:40

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could you also check this deck out?


http://www.mtgvault.com/ViewDeck.aspx?DeckID=416500

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Posted 24 December 2012 at 03:26

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I'm surprised you're not running Cavern of Souls either main or side. 26 cards in your deck are human creature spells, which means you can use it for quite a bit of your deck. You get around countering, AND you can use it for either color.

If you have a problem with a lot of mass creature kills, you might want to look at Angel of Glory's Rise as well. Not only does it stomp zombie decks on its own, it also gets around Mutilate by bringing back all of your creatures at the same time, which means big champions fast.

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Posted 25 December 2012 at 15:04

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Just to echo a few previous sentiments, in a tribal deck like this a cavern should be a must.

Also think that the Mayor of Avabruk would be good to beef up your humans.

Lastly Mentor of the Meek can give you more drawing power if your finding your playing cards quicker then you can draw them!

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Posted 26 December 2012 at 18:29

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