Every heroic in one turn.

by alucard2099 on 18 February 2014

Main Deck (60 cards)

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How to Play

Using the Arcanist+Karamerta+Triton tactics combo, Target the Artisan of forms, make it copy anything you have with heroic, then infini, then copy another, infini ect. All in the same turn.

Deck Tags

  • Infinite Combo
  • Standard

Deck at a Glance

Social Stats

3
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This deck has been viewed 1,432 times.

Mana Curve

Mana Symbol Occurrence

6222509

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Every heroic in one turn.

Comments are welcome.

0
Posted 18 February 2014 at 16:36

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Hey, it's an interesting idea to use Artisan of Forms, but I think it might be kind of redundant since you need to have another one of your Heroic creatures out to get Artisan of Forms to become it (unless your opponent's playing is playing Heroic as well), so it would normally be more beneficial to play your Karametra's Favor on the other heroic creature instead of Artisan of Forms.

Positives: You could enchant Artisan of Forms with Karametra's Favor early when you don't have your other heroic creatures out and have it switch into any of them once you get them. Grim Return, Deadbridge Chant and Immortal Servitude are cool choices, since you can get your creatures back if they're killed or countered.

Negatives: Artisan of Forms turning into another creature doesn't really do anything to help you win the game like the other Heroic creatures (deal damage, mill, etc). Also Artisan of Forms' ability doesn't trigger Heroic (because only cast spells targeting the creature trigger heroic, and abilities do not), so there's not much of a benefit. Replacing a couple of them with some more of those other creatures will speed the deck up a bit. You may also want a few tutors to help you fetch what you need. You have some draw which is great, but I think cards like Unexpected Results are more likely to fail you. You might get an Elite Arcanist without an instant in your hand, and that may be a waste.

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Posted 19 February 2014 at 05:37

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I think the point of the combo is that Artisan of Forms changes into another Heroic creature, then is still targeted by the spell, so you can activate the copied Heroic ability and Artisan of Forms' Heroic ability again, allowing you to change into something else, activate that card's Heroic, then keep transforming and using that one spell as a trigger. I don't actually know whether this works or not.

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Posted 19 February 2014 at 09:44

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How I interpret it working, Artisan is targeted, then copies (as an example) Agent of the Fates. Then use arcanist to target the arcanist and artisan to activate the artisan's Agent of the Fates ability, then untap and activate it again and so on, then instead of activating Agent of the Fate's ability, activate artisan's again targeting, we will say, Tormented Hero. Then infinity use artisan's new Tormented Hero ability. And so on...
Again, That is how I foresee it working.

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Posted 19 February 2014 at 15:44

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I understand what you want to do, and it does work (it's a cool idea too!) I just meant that in terms of actually getting to play all those different Heroic abilities, you'll have to have to wait for all the other creatures to be out before it can start working the way you want it to.

For example, in an ideal situation:
Turn 1: Tormented Hero, Turn 2: Artisan of Forms, Turn 3: Karametra's Favor on Artisan of Forms, Turn 4: Elite Arcanist exiles Triton Tactics, Turn 5: Activate Combo and win.

But in this scenario, you only have Tormented Hero's ability to trigger, so you won't get to trigger all the heroics like you want. You could wait a couple more turns to play more heroic creatures, but if you have your combo ready, you usually wouldn't wait more turns to play other heroic creatures in case your opponent can kill your Artisan, Elite Arcanist or Heroic creature. In this case, Artisan doesn't do anything extra for your combo. This is just thinking from an efficiency standpoint.

But it IS fun if you don't get Elite Arcanist for awhile and you get to play all your other creatures first. Actually, what about using the Whip of Erebos instead of Grim Return? This way, if your opponent kills your creatures you can pay 4 mana to bring the creature you need back to the battlefield with haste (whenever you want instead of it having to be the same turn it died) so you can start the combo out of nowhere! (If it was Artisan of Forms or a heroic creature, you'll still need to put Karametra's Favor on it in the same turn though). Plus, you get lifelink to help you survive until you have all the combo pieces you need.

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Posted 20 February 2014 at 09:29

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Yeah. I see tyour point. I was looking at it in more of a "I can do all of this" kinda way.
Also, I didn't even think of the Whip. I'll likely make that change. Thanks!!

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Posted 20 February 2014 at 15:10

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