U/G Wild Defiance

by AndrewKirby on 01 July 2012

Main Deck (60 cards)

Artifacts (2)


Enchantments (4)


Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

This deck plays on the AVR card "Wild Defiance". It uses it as fuel for attacks to buff infect creatures. With the power of Green and the flexibility of Blue, this deck allows *some* control to stay.

In the first build of this deck, I choose to use 4x Devastation Tide. I choose this card since it allowed for a semi-(board wipe).

The main ideas with this deck are:

1) Drop an infect creature, somehow (Carrion Call, Glistener Elf)
2) Get early combat damage in (Atleast one poison counter)
3) Drop Wild Defiance, use Artful Dodge twice, overwhelm.
4) If opponent responds, use Sheltering Word (Hexproof... and gain ALL THE LIFE).

Deck Tags

  • Experimental

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0160023

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/G Wild Defiance

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