Aneximines

6 Decks, 4 Comments, 0 Reputation

Needs mana elves: Llanowar Elves, Fyndhorn Elves, Arbor Elf, Priest of Titania, that sort of thing.

Green has great (by which I mean cheap) mana acceleration. Use it.

0
Posted 09 February 2011 at 20:53 as a comment on Wolf Overrun

Permalink

Neat deck, but note that Myr Battlesphere is not an outlet for the "infinite" Myr-untapping combo (two Galvanizers and a Palladium).

The Battlesphere's triggered ability only resolves once, giving you exactly one chance to tap Myr. Once you've tapped them, that's it, that's the value of X. Untapping them after that won't let you pump up the 'sphere any more.

0
Posted 08 February 2011 at 15:42 as a comment on The Myr Battlesphire 3.0 Equipped Mutation.

Permalink

What do you do if you don't draw an Archmage, or against burn?

I'd be tempted to maindeck the Counterspells, and maybe use Thoughtcast. Or Skullclamp!

0
Posted 05 February 2011 at 16:27 as a comment on The Power of Steel

Permalink

Leonidus: Mulliganning is important, but so long as I can access three mana things usually get up and running, and the deck can do well with many different combinations of cards. It makes it unpredictable but I like the variety.

Surewhynot: Just another brick in the wall...

Zanmor: I'd love to run 4 Academies (and Sol Rings), but my group - wisely, I think - abides by the Vintage restricted list. Adding blue would be wise but this is sort of a concept deck: I wanted to stick with artifacts (though three nonartifacts have slipped in due to how awesome they seem to me).

0
Posted 01 February 2011 at 02:26 as a comment on The Machine

Permalink