Turbo Cycling (FIRST TURN WIN)

by AnTiRayMan on 14 May 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The plan is to resolve a turn 1 flucator and draw the whole deck.
Then resolve the maniac and cycle.

How to Play

For turn one win play blasted landscape and exile a spirit guide and cast fluctuator.
Cycle always all cards in your hand til you don't draw another cycle card.
Then play lotus petal and draw 3 cards with visions from beyond.
Repeat this progress.
When 1 card is in the library play maniac with 3 spirit guide and manamorphose.

Deck Tags

  • Cheap
  • first turn win
  • cycle
  • Combo
  • New
  • Legacy
  • Homebrew
  • Infinite
  • First turn kill

Deck at a Glance

Social Stats

13
Likes

This deck has been viewed 3,844 times.

Mana Curve

Mana Symbol Occurrence

811451

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Turbo Cycling (FIRST TURN WIN)

i like the deck idea over all. its very unique for sure. its not always a turn one win its sorta like the Dstorm decks in that aspect. maybe thats y i like this lol XD anyways awesome new concept here.

http://cardgametalk.wordpress.com/

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Posted 14 May 2013 at 17:58

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Sure it's not always turn 1 but there aren't decks with more than 80% chance of turn 1 win.
I think the turn 1 win is around 20% if the opponent does nothing.
If i resolve flucator it's 95 % to win the game in the same turn.

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Posted 14 May 2013 at 19:19

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Nice!! very nice!! like this idea. what about some tutor to find fluctuator?? it is your win condition....

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Posted 14 May 2013 at 22:31

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The problem is that i after casting fluctuaror they are useless cards in my library.
Also i play just 9 sources for enlightened tutor. Just 1 or 2 gambles woud be an option because of the spirit guides.

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Posted 15 May 2013 at 12:40

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Not bad, I always like a good non-violent way of winning. Pity about the low FTW chance. But wow, once you get it off, my god are we all doomed! Love the concept, seems fairly refined, but I would personally develop a sideboard for use against aggro decks of the same caliber. Keep up the magnificent work.

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Posted 11 September 2013 at 08:12

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nice deck combo! very clever

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Posted 19 December 2015 at 18:28

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nice deck combo! very clever

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Posted 19 December 2015 at 18:28

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nice deck combo! very clever

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Posted 19 December 2015 at 18:29

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