Riddle of the Sphinx

by Appleseed000 on 12 June 2011

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Sphinx control

Sen Triplets + Alloy Myr = you've got a leg in your opponent's hand regardless of their colours and land available to play from it.

Master Transmuter + Sphinx Summoner = your library of creatures is at your disposal

Sharuum and Filigree Angel cycling with Master Transmuter is ridiculous. Your graveyard comes back onto the battlefield and you will have big life gain.

Deck Tags

  • Artifact

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 6,784 times.

Mana Curve

Mana Symbol Occurrence

423800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Riddle of the Sphinx

You might think of adding Venser, because of your Sharuum and Filigree Angel.

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Posted 16 July 2011 at 23:03

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hmm, I hadn't considered Venser before. That ability and his others would be quite valuable in here though! I usually just cycle Sharuum and Filigree around with Master Transmuter. Thanks for the tip! I'll see where I could fit him in. Maybe I'll take out the two Terashi's Grasp.

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Posted 18 July 2011 at 19:26

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GrimVictor has deleted this comment.

Posted 16 July 2011 at 23:07

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Yes! I ran an Esper artifact deck back when that was standard!!! I'll put it up on mtgvault tomorrow because of this deck.
You should compare.

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Posted 16 July 2011 at 23:31

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Check mine out now :)

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Posted 08 October 2011 at 07:19

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