STANDARD PLAY

by Armageddon on 02 August 2008

Main Deck (59 cards)

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Deck Description

Deck built for tourny play. let me know what u think

Deck Tags

  • Tournament

Deck at a Glance

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This deck has been viewed 1,997 times.

Mana Curve

Mana Symbol Occurrence

5803400

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for STANDARD PLAY

get painters servant out pop out a Kithkin zealot for some life gain flickerwisp him for more life gain return to play with order of whiteclay for more life gain if it dies> stillmoon will be unblockable> throw an edge of divinity on him> and so on and so on

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Posted 02 August 2008 at 06:21

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Ummm... I guess it's not garbage, but there are a few cards I have to question... Greater Auramancy, Recumbent Bliss, and are you relying on the Hatchling's lifelink + Flickerwisp & Zealot via Painter's Servant to gain you 25+ life to win with the Divinity? Martyr of Sands anybody? Children of Korlis? Soul Warden? Knight of Meadowgrain? Ajani? Just naming a few cards you can look at.

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Posted 02 August 2008 at 06:35

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what if they don't play red or black?

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Posted 02 August 2008 at 06:36

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He has his Painter's Servant to name one, but I think that "combo" costs WAY too much and needs to be gone.

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Posted 02 August 2008 at 06:37

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I was under the impression that 'returns to play' does not trigger 'comes into play' abilities. It is the case for phasing at least.

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Posted 02 August 2008 at 11:26

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Umm i guess it would trigger since there not phasing there coming back into play arent they? dont know. And magicka how does the painter's combo costs way to much to play? it cost 2 mana to put into play lol. and turst me i gain more then enough life with this deck

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Posted 02 August 2008 at 15:09

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When the creature comes into play its ability will trigger, with phasing the ability doesn't trigger because, for some reason, wizards ruled that the creature never actually leaves play, it's just turned over and nothing can happen to it for a bit. So in this case you're fine. Flickerwisp is a pretty good card when played right.

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Posted 03 August 2008 at 03:31

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