Multiplayer Prison

by arosati88 on 07 March 2012

Main Deck (60 cards)

Artifacts (4)


Enchantments (10)


Land (22)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

U/W prison using Limited Resources and Ghostly Prison/Propoganda. Pirates and Isochron Scepter with Boomerang to remove their lands so they cant cast or attack.

This is the best I could come up with in 15 min, but I would love some ideas. Its for Two-Headed Giant if it makes a difference.

Deck Tags

  • Prison

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 3,143 times.

Mana Curve

Mana Symbol Occurrence

933000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Multiplayer Prison

Let me know what you guys think. I want to try it out against my normal playing group, but I want to smooth out some of the problems beforehand.

0
Posted 07 March 2012 at 20:19

Permalink

check out my mono blue controle deck its a 1v1 deck but u can use some of the controle cards in urs http://www.mtgvault.com/ViewDeck.aspx?DeckID=262553

0
Posted 07 March 2012 at 21:10

Permalink

Wow... This deck would aggrevate the hell out of me! lol.

0
Posted 07 March 2012 at 20:36

Permalink

why not add in the U/W lands like seachrome coast for example they would prob help and y no counter spells ?

0
Posted 07 March 2012 at 21:09

Permalink

It has some counterspells (memory lapse) I was thinking about throwing in some mana leaks, but wasn't sure. Also, I could use the dual lands, but I'm not sure I want to spend the money, as I don't really need much white for this deck. In a perfect world, I suppose I would put them in though.

0
Posted 07 March 2012 at 21:15

Permalink

Added in counterspells. Not really sure why I just didn't put them in instead of memory lapse- while it would be annoying for your opponent to put it back on top of their library, if its a spell I really don't want cast, thats just delaying them casting it. Thanks for the comment.

0
Posted 07 March 2012 at 21:17

Permalink