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I am making a deck out of what I have. Feel free to share advise on Improvements. I will update this list as I get BETTER cards. Sadly this is made up with just getting back into magic in the past month. This deck is based around Control and bringing out LOTS of golems! And, giving everything as many benefits as possible to keep things alive.
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Needs more everflowing chalice, needs a Venser, needs a contagion engine, need to bend mana curve back towards the low end if you want to survive to make Venser shine. Pretty much, this should not be labeled a tourney deck, but Kudos for using Venser, he's my favorite printed planeswalker so far. Ohhh, and a second mirrorworks, because it's totally worth being able to get mirrorworks tokens (and then dropping 4 contagion engines :O)
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For the Everflowing chalice, Contagion engine, and another Venser, and Mirrorworks. I only have the 1 of Venser and Mirrorworks right now. If I find more I will definately work them in. But as I said, this deck was made out of cards I own. I did take your advice and scale the mana curve down a bit.
Ahhh, well Mirrorworks is a fun card to bounce when you have multiple of them on the field as long as you have the chalices to pay all that colorless mana, otherwise you're wasting your time. The whole idea is if you need to, you could spend each turn using venser to bounce contagion engine and using the mirrorworks to clone it as it comes into play so something like 4 contagions enter the battlefield and set off their effect. A big thing to exploit with Venser is enter the battlefield effects, one of my favorites for this deck being Sea Gate Oracle for a little extra draw power and a nice 1/3 blocker. Wall Of Omens is pretty nice for the same concept.