turn one: play Arbor elfturn two: play another then tap to un-tap the land then add another land into play turn three: play nissa then tap both elfs un taping both lands, play an explore if its in hand turn four: play a land, should have five land by now play omnatrh. making him a 6/6 as he enters the battle fieldturn five: play a land get garuuk plus one him then tap the arbor elfs too regain the land back then summon bellowing tangle wurm
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because hes not the main point of the deck, hes just for the extra tokens and flavor of the deck
...let me edit this for a smoother run oki?
what would you recommend?
um..i dont run tezzeret at allthis is just a deck thats in a working progress im trying to make sure it rus smoothly yea know>?
dude...what the hell is this?can you explain the story/ srtradigy of this deck?
what? bruh what you sayin?
eh...commader is like that
ight mate thats whats up
damn..what store?
what kinda deck you looking for mate?
yea, same i guess
ight....i see wha t you saying mate...so in other words its gotta run smoother?
oki, care to explain?
true, but maybe theres a kick to it with my Adapted format with ithttp://www.mtgvault.com/aspen0vergo/decks/kira-edh-adapted/
ight, ill see what i can do then send you a link
well, could i see what io can do with it for the flow of it?
aye, why is this deck unloved mate?
your welcome
this is a pretty sick deck mate
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