attacktion33

146 Decks, 75 Comments, 2 Reputation

johnny cash

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Posted 01 April 2011 at 03:57 as a comment on Behold, a pale horse

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oracle of mul daya

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Posted 31 March 2011 at 08:12 as a comment on 31 Land

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its not in standard

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Posted 31 March 2011 at 08:05 in reply to #148315 on WinMill

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ok then preordains. even beleren would be good for this.

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Posted 11 March 2011 at 13:16 in reply to #139011 on W/U Merfolk equipment

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i have lightning bolt in there as well. but i cant really decide whats better, i really like rebound with the ascension.

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Posted 08 March 2011 at 17:28 in reply to #139283 on R/G pyromancer

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yeah, he makes for a good one drop.

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Posted 08 March 2011 at 17:26 in reply to #139335 on R/G pyromancer

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i would take the forsees out and put in either jace or just preordains.

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Posted 07 March 2011 at 21:49 as a comment on W/U Merfolk equipment

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hand of the praetors doesnt really make sense in this deck, its really only good if you are playing alot of infect creatures. i would replace with skithiryx.

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Posted 05 March 2011 at 18:35 as a comment on Incapacitating Infection v2.0

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contested war zone

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Posted 27 February 2011 at 18:23 as a comment on Boros 1 cost

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also take out voltaic key, the soliton is better for untapping.

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Posted 24 February 2011 at 15:19 in reply to #134151 on Infinite 9/9's, damage, mana etc.

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take out the triskelions and add in memnites for the riddlesmith. also take out the contagion engine and the titan forge. put in some more control, like spell pierce to help out the combo.

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Posted 24 February 2011 at 15:17 as a comment on Infinite 9/9's, damage, mana etc.

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take out the basilisk collars, they are kind of redundant in this deck, they really only give your creatures lifelink since they all already have deathtouch. you could maybe replace it with viridian claw for first strike. and maybe add some leyline of sanctity in the sideboard, just in case you are playing non-creature based decks, though you would have to mulligan for it.

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Posted 22 February 2011 at 11:33 as a comment on Deathtouch Kills! Duh!

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haha thanks, and i think the signal pests kind of do the trick, i dont really know what i would take out for the paladin

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Posted 13 February 2011 at 17:04 in reply to #128622 on J.R.R. Token

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i would take out the blade tribe berserkers. put in like kor duelist, kitesail apprentice, kemba, or sunspear shikari.

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Posted 10 February 2011 at 21:52 as a comment on Gaveleer SMASH!!!

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good idea, i didnt even think about that.

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Posted 09 February 2011 at 21:49 in reply to #127151 on B/W Infect

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well it can bounce anything with a praetors out and it will add a poison counter, or with ichor rats for two. idk, i thought it would work out nicely.

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Posted 09 February 2011 at 21:00 in reply to #127136 on B/W Infect

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take out the archangel, if you have metalcraft you wont be able to use tezzeret's ability on any of your artifacts.

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Posted 08 February 2011 at 17:49 as a comment on B/U/W Infect Control

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i like hedron crab, but im not sure what i would take out for it.

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Posted 05 February 2011 at 15:26 in reply to #124866 on Proliferate Mill

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i like it, but i still want some control for their stuff, so i sideboarded it for more control heavy decks.

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Posted 05 February 2011 at 15:25 in reply to #124863 on Proliferate Mill

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i made some changes, better?

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Posted 05 February 2011 at 11:06 in reply to #124056 on Let us begin anew...

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