Leveler + milling + card advan..

by avaray on 11 June 2011

Main Deck (72 cards)

Sideboard (18 cards)

Enchantments (1)

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Deck Description

Mix between two decks that i've tried before. I think it has a lot of potential and that Traumatize and level 3 Echo Mage while Necrotic Ooze is in game is an awesome strategy.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

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This deck has been viewed 2,132 times.

Mana Curve

Mana Symbol Occurrence

0433900

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Leveler + milling + card advantage

Please help me thin my Deck out a bit. If you have any comments or useful ideas please post.

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Posted 03 July 2011 at 22:12

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Take out some of the weaker 1-drops, and half of the 5-6 drops.

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Posted 03 July 2011 at 23:19

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-4Guul Draz Assassin
-3 Training Grounds

+2-4 Icy Manipulators, You'll still have the creature control you want with the Royals and you'll be left with only 1 creature with a Level cost that can upgraded, which you still don't play that many spells to really need.

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Posted 04 July 2011 at 02:23

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I forgot to mention this but it has to be in extended. Guul Draz can be taken out, but training ground is a must all costs for levelers are reduced by 1 so they cost 1 to level u which is really cool. Also if Sphinx of Magosi comes out you woulg gain incredible card advantage + very strong creature. I do agree though Guul is useless with royal.

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Posted 04 July 2011 at 18:24

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Remember there's lots of good combos and good cards, but if you want consistency you need to focus on one main idea with 1 or 2 secondary that support the first, at the moment your mana curve is through the roof bring it down, your majority of cards should be 3 mana

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Posted 23 February 2012 at 02:40

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