The owner of this deck hasn't added a sideboard, they probably should...
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Combo Deck using Myr Incubator, Kark Clan Ironworks and Goblin Cannon. This is essentially the original deck i used. Mostly for fun-friendly games. You use the incubator to clear your library of artifacts, then Sac them to the ironworks, then feed it to the cannon. All the spells are to get those 3 cards. Didn't put a sideboard but it would contain some counterspells, naturalizes / shatters, never really ran one, this being a more friendly-fun deck and all. If anyone has any ideas for improvements let me know, this is obviously not type 2 anymore so I'm not restricted to any cards ; )
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Wait what? I must be missing something, you do all that for 1 point of damage?
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You can effectively put 40 mana into the cannon at once, by instantly using the ability before it sacrifices, the damage will resolve for each 2 mana that was used to activate it, meaning those 40 artifacts that i just pulled out my library are now 2 mana sac stones for the krark clane, effectivly making them 1dmg a piece.
Actually from what I undrstand, you may put the mana in but It has to sacrifice itself as the resolution of the damage. So to resolve the first point of damage, you must sacrifice it.
This deck basically takes your library and throws it at your opponent for 1 damage a card.
It does sacrifice itself, but the cost of the ability (the 2 mana) has been payed multiple times, causing it to resolve regardless of the sacrifice at the end.
Sounds sketchy
Take Prodigal Sorceror, if someone were to tap it and do the ping, and I in effect used an instant which tapped it and did -1/-1 to it. It would first be tapped and given -1/-1 then die. However since the cost has already been payed, IE. tapping, regardless of my spell on the stack over it effectively resolving first and tapping / killing it, the sorceror's "ping" still resolves.
But you're trying to extend that 30+ times. You might try it, but sounds like something you will get called on.
That's how the rules work. But think of it this way, How bad is an artifact that costs 6 and kills itself for 1 point of damage?