Blinking Lands

by Bellairs on 29 April 2012

Main Deck (60 cards)

Sideboard (4 cards)

Instants (2)

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Deck Description

I'm pretty sure exiling a land and returning it satisfies the landfall condition. Not sure. Still made a deck off the concept.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

1
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This deck has been viewed 10,551 times.

Mana Curve

Mana Symbol Occurrence

2534000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Blinking Lands

out with Hindering Light and in with 4 Rune Snag. it is a good card to counter with and it will only be stronger the more Rune Snag that is in the graveyard.
out with 1 Rest of the Weary and in with 1 more Ghostly Flicker
thats what i Think.
plz check my deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=328884

0
Posted 29 April 2012 at 17:48

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I like hard counters, since they're more useful late game. I will side Rune Snag though.

Will do the change with Rest for the Weary and Ghostly Flicker.

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Posted 29 April 2012 at 20:29

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Have u read what it says on Rune Snag, you need 4 of those to be effectvie and they are better then Hindering Lights. Use Dissipate or Cryptic Command instead of Hindering Light couse if the player use Wrath of God, Black Sun's Zenith or Slagstorm you can't do shit with Hindering Light

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Posted 29 April 2012 at 21:24

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Does exiling and returning a land that enters the battlefield tapped make it tap?

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Posted 22 March 2017 at 18:27

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