Ninja, ninja RAP

by benbrooks250 on 01 April 2015

Main Deck (65 cards)

Sideboard (10 cards)

Instants (4)

Artifacts (2)


Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Ninja vanish.

How to Play

You must use your feerings....

Deck Tags

  • Ninja

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,135 times.

Mana Curve

Mana Symbol Occurrence

0382000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Ninja, ninja RAP

"Door of Destinies" won't work here, at last not if you cast your ninjas for it's ninjutsu costs.
I would add some more, and cheaper, enablers, that are creatures that 'enable' you to cast your ninjas for it's ninjutsu costs...unblockable, flying and so on. "Ornithopter", "Tormented Soul" or "Dimir Infiltrator"
"Aqueous Form" won't be of great use here as the creature you enchant with it will bounce back to your hand (if you want to play a ninja with it's attack), spells like "Artful Dodge" would do a better job here.
"Cancel" could be changed to "Familiar's Ruse" which lets you bounce back a creature and thus use it's ninjutsu ability again.

Greetings
Muktol

1
Posted 02 April 2015 at 06:39

Permalink

Wow, Greetings, indeed! I'm super new to constructed, and this site. It's really awesome that you took time to help me out with this. I see the logic with the Aqueous Forms...I actually thought of it at the bar last night. Basically it went: 1. Zone out for a minute while staring at my beer, 2. Girlfriend very very confused as to what I'm doing, 3. Back to reality and: "I know what's wrong with my NINJAS!" She was pissed I was thinking about Magic, but hey...whattaya gonna do? Thanks for the suggestions, I'm going to add them immediately!

2
Posted 02 April 2015 at 16:34

Permalink

Alright, so I also found: Distortion Strike (with the Rebound it seems similar to your choice of Artful Dodge) and a little spell called Ghostform (which is dumb good) and also Crafty Pathmage! That's an interesting choice I think...let's me just leave it out and continuously set up unblocked creatures, or forces them to use crowd control! Finally, I remembered Marang River Prowler is in there, and I love that card. It does seem a little expensive for 4 copies though..Thoughts?

1
Posted 02 April 2015 at 16:43

Permalink

OK, I had a good laugh reading your story. I met my own girlfriend playing magic so that shouldn't happen to me ;)

I didn't list Distortion Strike on purpose as it is 'expensive' for a common card (thou very powerful). It's a real good card but often enough I hadn't had a creature worth casting it on, I simply prefer "Artful Dodge" with it's flashback ability.
There are two ways of making ninjas effective and the question is which one suits you better: Making your creatures unblockable or using unblockable creatures to ninjutsu your ninjas on the field. It's always a good idea to have 1-2 cards of the other stragety as backup plan but I wouldn't mix them any further.

My own <a href="http://www.mtgvault.com/muktol/decks/ub-tribal-ninjas/">ninja deck</a> uses more enablers and cards like "Familiar's Ruse" or "Far // Away" to bounce them back. This enables me to attach "Ronin Warclub" automatically every time a ninja enters the battlefield which gives me a nice damage boost. A word on "Blighted Agent" in this deck (I don't know which rules you use, this was changes with 10th edition I think (damage and Stack)): The infect ability won't work if you use him to ninjutsu your creatures onto the battlefield.

"Marang River Prowler" is rather expensive to play (cc) but has the advantage of being able to come back from the graveyard. If you're looking for cheap (<= 2 mana) enablers a quick <a href="http://www.mtgvault.com/cards/search/?q=unblockable&searchtype=text&c=u,b&cexclude=true&mco=%26lt%3d&mc=2&t=Creature&l=Modern&ps=20">card search</a> gives you some interesting choices: "Tormented Soul", "Invisible Stalker" (Hexproof!) or "Cloud Sprite", "Gudul Lurker", "Triton Shorestalker" from another card search (same parameters as before but "can't be blocked" as text)

"Inkfathom Witch" may also be an interesting choice as it allows you to modify your unblocked creatures P/T to 4/1 until end of turn.

0
Posted 03 April 2015 at 11:54

Permalink