you dont need the sundial the game ends when all opponents die...
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angel of serenety?
precursor golem + some pump spells
i play 2 many noncreature spells for thalia, grand abolisher is a sideboard card but has you will notice i havent built a sideboard and wasteland are out of my price range...
you do realize that he has aproximitely a 1 in 3600 to get them both in the same game...
elesh norm is legendary so i do not recommand coppying it...
you should abuse from planeswalkers...
well curiosity makes it so that whenever enchanted creature deals damage to a player you may draw a cardif you put it on niv-mizett the firemind you get an instant kill (has long has you still have cards in your deck)and if you put it on gelectrode with all the instants/sorcery you should be playing you will ed up drawing 2-5 cards more per turn...
curiosity for niv-mizett or for gelectrode?
might want to play nivagus elemental and chandra's spitfire
i would add phage the untouchable just to add a little russian roulette twist
i would love to play this deck in multiplayer...
thrumming stone?
you do realize that karma would hurt you as well
ouch! maybe consider a blue splash with a few paradox haze and reality strobe... but exept for that OUCH i dont wana face this deck...
very cool deck but why not play guttersnipe to be able to maybe win without the world fire?
no baneslayer or serra ascedant?
why not play fling to be able to maximize your creatures?
the way it works is that he puts final fortune on isochron scepter so he can cast it every single turn. when he activates the isochron scepter, final fortune goes on the stack and he lets it resolve. he plays his second turn and at the end of it when he enters is end of turn phase there is an end of turn steps he has to go trough which is basically where he would lose the game because the effect from final fortune of losing the turn "goes" on the stack. it is a that moment that he needs to activate the sundial permitting him to not lose due to the effect of final fortue
if you end the turn while something is on the stack everything that was on the stack is removed from the game... thus if you use your sundial when the sacrifice trigger gets on the stack, it is removed so you dont need to sacrifice it the same goes for the final fortune when the losing effect gets on the stack, you end the turn thus you don't lose it is explained a little better on the instant "Time Stop"
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