Wolf build v.2

by Beserker on 12 November 2011

Main Deck (63 cards)

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Deck Description

The goal is to get wolf tokens out and then hit the opponent for a ton of damage. The deck is just a casual play deck for fun. I will prolly be investing in this deck soon. I do have at least 1 of each card in my actual deck. I would like to get some input from you guys on what works well and fairly inexpensive.

Update - Scrapped the last idea and changed it to this setup. I had some red cards in there and some of the actual wolves but decided they were just taking away from getting out the actual tokens. I had to take out the mana ramp as well, it kept screwing me with a ton of mana and no creatures.
I moved to using humans as my main creature type (besides the wolf tokens). I pulled 4 mayor of avabrucks recently. The combo plan there is to get most of my humans out and hopefully have a few moonmist in hand to keep the werewolf out when needed. Having multiple parallel lives out should help a bunch as well.

I am looking at the overrun and overwhelming stampede and I think I may be fine without them. Aslo the kessig cagebreakers may not be the best of cards unless I can figure out some cheap humans to get in the graveyard.

Deck Tags

  • Casual

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000053

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Wolf build v.2

nice idea but when i did some draw phases it was incredibly slow you might want to tinker with the mana curve

1
Posted 20 November 2011 at 15:44

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I was afraid that, that was going to happen. The first build I was using a bunch of elves for mana. The problem was I was getting way to much mana. I need to find some cheap humans that can produce some mana I think.

0
Posted 20 November 2011 at 20:08

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try adding in red maybe

0
Posted 27 December 2011 at 05:44

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