Darksteel Reactor Quick Win

by bestribs on 31 May 2009

Main Deck (60 cards)

Instants (8)


Artifacts (8)


Enchantments (4)


Land (12)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I've haven't gotten around to a sideboard but I will eventually. I'm still seeing how this deck works.

Comment on any ideas on how to make the deck better.

Deck Tags

  • Theme

Deck at a Glance

Social Stats

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This deck has been viewed 8,838 times.

Mana Curve

Mana Symbol Occurrence

044008

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Darksteel Reactor Quick Win

great deck! with gilder bairn, if ive understood its rules correctly you only need to have 10 charge counters on darksteel reactor cause gilder bairn will double the amount. also ive never seen paradox haze before but thats a great card! so many cards have abilities that trigger during your upkeep and it means you can get 2 charge counters out of energy chamber in one turn.
feel free to check out some of my decks as well, but again, nice job on this one!

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Posted 01 June 2009 at 03:40

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I like ur deck; too little defense though to survive early game; also Guilder Bairn is vulnerable to removal and burn

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Posted 26 April 2010 at 09:48

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Just like almost every card in the game..

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Posted 09 August 2010 at 19:22

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Userper has deleted this comment.

Posted 09 August 2010 at 16:35

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jcf190 has deleted this comment.

Posted 09 January 2011 at 20:02

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