beyondallreason

24 Decks, 174 Comments, 17 Reputation

another quick question what about my side board being majority white?

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Posted 20 March 2011 at 13:52 in reply to #141250 on CRYBABYS!!!!

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Quest for the Goblin Lord maybe?

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Posted 17 March 2011 at 11:37 as a comment on Sharp Goblins

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Reckless bandon would be a great card in here seems how most creature in here have sack at end of turn. I need to pick up a play set for sure. I have a play set of Fireblast but didn't even think to put them in. I'm gonna have to strongly consider them. Thank you.

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Posted 16 March 2011 at 22:50 in reply to #140115 on kick to YOUR face!

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Memory Erosion is great for you.
Hedron Crab
Archive Traps
Keening Stone
Maybe some Twin Cast to double hit for some of your spell. Nothing better that Twin Casting a Free Archive Trap.
not many ways you can go unless you mix black with it cause then Mind Funerals, Nemesis of Reason, and Glimpse the Unthinkable come it mind.
here is my mill deck just for thought. Its creature less except for the Hedron Cab

http://www.mtgvault.com/ViewDeck.aspx?DeckID=160610

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Posted 15 March 2011 at 22:06 as a comment on mill try number 1.1

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EDH RULES! ! ! ! !
Time Stop. Funny card you can use on your opponents turn.
Time Warp. Who doesn't like to take extra turns?
Time Srtetch. Who doesn't like to take 2 extra turns?
check out my EDH please all you have to do is click my user name and you should see it. EDH beat down or something to that nature.

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Posted 15 March 2011 at 21:39 as a comment on Augustin and the Enchantments EDH

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Where is the Rampaging Bolaths? Yeah he is a turn 6 drop but a nightmare when you start your land fall drops for him. He would be a good late game drop if it goes down that far.

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Posted 15 March 2011 at 21:30 as a comment on Landfall Pump

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Maybe Mana Leak instead of Cancel you can get one mana back for the cost.
Grasp of Darkness for Disfigure bigger creature removal.
All in all good board control.

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Posted 15 March 2011 at 21:22 as a comment on horrifing revolations

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not baaad!

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Posted 15 March 2011 at 20:56 as a comment on Goblin's Charge

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Vampire Nighthawk for the life gain and the death touch Lacerator is cool but against a white life gain deck then he is pointless cause there gonna keep gaining while you start loosing life. Nighthawk will help the balance a little.

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Posted 15 March 2011 at 20:52 in reply to #142099 on Fast Vamps

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Side board Vampire Hexmage. With the new mirrodin block that is out now counters will be a big problem on your creatures -1/-1. With the new ability poliferate that means planeswalkers and other levelers can go up quick.

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Posted 15 March 2011 at 20:49 as a comment on Fast Vamps

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I'm gonna have to look into that land as well Arcane Sanctum. Sounds like it would be a good mana fix when ever I need it. thanks Arkas

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Posted 15 March 2011 at 20:45 in reply to #141874 on DONKEY PUNCH!

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Loose the Visera Seer for some Vampire Nighthawks
Pulse Trackers for some Vampire Hexmages. With the new mirrodin block that came out there will be alot of counters added to creature and planeswalkers with poliferate.

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Posted 15 March 2011 at 09:38 as a comment on Vampires

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I have been considering them and I'll probably go with the Geopede.
thank you.

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Posted 15 March 2011 at 08:14 in reply to #141189 on CRYBABYS!!!!

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What do you consider more basic lands? Your probably right about the lands coming in tapped. I have ran into that problem before during and opening hand so yeah I do need to consider changes to it.
Thank Toenails

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Posted 15 March 2011 at 08:13 in reply to #141250 on CRYBABYS!!!!

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I never knew about Holy Day nor Ethereal Haze. They do cost one less to play which can be a bonus. What I ment by duel land was lands like Dragonskull Summit or Drowned Catacombs. I really do need to up grade my sack land for Misty Rainforest, Verdant Catacombs, and Marsh Flats. Those cards are a little pricey for me so thats why I havn't got any and when it comes to trading nobody ever wants to give them up. I do appreciate the suggestions though thanky you.

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Posted 15 March 2011 at 08:10 in reply to #141496 on DONKEY PUNCH!

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Hero of Oxid Ridge
Hero of Bladehold
Loose the planeswalkers and add two of these

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Posted 13 March 2011 at 23:04 as a comment on RAWR battle cry:)

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Loose the -Sacred Foundry- and run 4 -Ancient Amphitheater-
You don't have to pay 2 life to bring it in untaped and you already run Titans which say summon Giant.
Balefire Liege is a creature / Lightning Helix that boost your creature up.

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Posted 13 March 2011 at 03:02 as a comment on Fire & Light

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looks pretty good but do you ever have any problems drawing land with only 16? the least amount I run is 18 just courious.
would you consider Goblin Chieftain for forked bolt?

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Posted 12 March 2011 at 06:22 as a comment on standard damage

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Overwhelming Stampede over Giant Growth

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Posted 12 March 2011 at 05:49 in reply to #140743 on Eldrazi mana generator

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I would take out Gelatinous Genesis for some land fetch like Cultivate to help ramp you up.

Take out Vines of Vastwood for some Summoning Traps cast this at the "END" of there upkeep before you take your turn or in response to them attacking and hit for your Eldrazi for a blocker and have have it swing away for your next turn.

Swap Llanowar elves for Oracle of Mul Daya. The Elves give you an additional mana but the Oracle will give you extra 2 mana a turn if the top card of your library are lands great ramp sorce I use in my EDH.
Just a thought.
beyond

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Posted 12 March 2011 at 05:44 as a comment on Eldrazi mana generator

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