The Children of the Night

by BigGeorge76 on 11 July 2016

Main Deck (60 cards)

Sideboard (46 cards)

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Deck Description

As always most of my decks are for multiplayer (non EDH) decks. This is my take on a fun multiplayer vampire deck. This deck is very deceptive as the whole point is to attack your opponent, gain/drain life, destroy the enemies threats, and have fun while doing it.

How to Play

Obviously, put creatures on the field and attack. However, while it does that, it does much more.

Sanguine Bond: a stud of the deck. As you gain life, your opponents loose it! What could be better. I know Exquisite Blood could lead to a infinite loop (that leads to a draw unless broken). I have no desire for infinite combos, I don't like winning with them, so please save the comments about that.

Life Gain: many cards in the deck are meant to gain you life. Vampire Nighthawk is just an awesome card, and especially works in this deck as it gains life. Tithe Drinker does the same, plus it adds a nice little extort effect for more life gain/drain. Cliffhaven Vampire is a nice creature that blocks and also gains/drains life.

Bloodline keeper fills another nice roll as it gives you fodder for you indulgent aristocrat (which also has lifelink by the way). The Keeper also can simply make a massive army of vampires to overrun your opponent or set the stage for a massive drain with your Malikir Bloodwitch.

The "one of" creatures are meant to fill in some nice rolls from returning creatures to your hand, exiling permanents and creatures. No they aren't all vampires, but they are kind of scary and would definitely team with some vamps. Also, I like Sorin for my planes walker as he makes vampires and gives creatures lifelink.

Finally your sorceries and instants are meant to destroy your opponents threats. In my opinion Utter End is a beast in multiplayer as its mana cost is bearable in the multiplayer format. Austere Command and Mercilless Eviction are all meant as a panic button which can be invaluable in multiplayer, plus they give you some options.

Deck Tags

  • Multiplayer
  • Life Drain
  • Life Gain
  • Vampire

Deck at a Glance

Social Stats

8
Likes

This deck has been viewed 1,914 times.

Mana Curve

Mana Symbol Occurrence

1805500

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for The Children of the Night

Looks good! I'm glad to see a deck that isn't multiplayer EDH.

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Posted 14 July 2016 at 22:21

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Looks already quite good. Some suggestions:

* The deck is missing two of the best vampires out there for multiplayer, both of which are a perfect match for Sanguine Bond, first one being SANGROMANCER! To make room I would reduce the number of Bloodline Keepers which have the same mana cost and are among the weakest links of your deck.

* Second one you missed is BLOOD ARTIST! Boy does he hurt in multiplayer ... to make room, maybe cut 1-2 Aristocrats and/or one Dark Imposter (he needs so much mana to use and your mana curve isn't exactly slim)

* Austere Command is a fine card but I don't think you can support the double-white mana consistently. I guess you mainly run it for the mass enchantment and artifact removal, right? Try Serenity instead (or just get a second Merciless eviction)

* Vault of the Archangel should be a must-have for this deck!

* Seems like you want a well rounded deck that can handle anything. There are two things it lacks:
- you can't kill (non-basic) lands. Wastelands would fix this. If they are too pricy for you and if going Vintage is okay for you, Strip Mine would do. Otherwise, there are plenty alternatives, albeit weaker ones, like Ghost Quarter.
- you can't kill graveyards (virtually every multiplayer deck does use his graveyard as a resource, your deck is a big exception!). Since you don't play from the grave yourself, you can simply use Relic of Progenitus. This hits everyone and you even draw a card, so if your opponents aren't using their graveyard either this card isn't dead since you can just "cycle" it.

* Now that I talked of not using the graveyard - did you know that Blood Ghast is a vampire?

* Some good and cheap (manawise) vampires that might be good in this:
- Drana, Liberator of Malakir
- Captivating Vampire
- Drana's Emissary (this one doesn't need to attack in order to drain which comes in handy against many controllish decks)
I just don't know anymore what to cut, what you have is equally good.

1
Posted 23 July 2016 at 09:02

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Thank you for your advice! Blood Artist I really thought about including in the deck, but besides his ability, which works well in the deck, he doesn't really pack a punch. And I think your right about Sangromancer, I focused on the whole discard part, but it has some great potential with Sanguine Bond out. Added Vault of the Archangel and took your advice on Merciless Conviction.

Not sure how I feel about dropping Bloodline Keeper down. I feel its a stronger link in my deck. A 2/2 Vampire every turn and once transformed they all get +2/+2. I don't like Bloodghast as it can't block, and its only a 2/1. The nonbasic land issue never seems to be an issue for me in multiplayer but it is a weakness here for sure. The grave hate I rarely seem to build them into my decks.

All in all, I think Im actually going to put this together. I have a blue and black vampire deck Im using that just doesn't do it for me, so I may remake it into this one, just need a few cards. If I do, Ill let you know how it does. Thanks again.

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Posted 24 July 2016 at 03:52

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Well, may advice comes from my group which is ooold. The longer you play and the more sophisticated decks get, the more controllish and resource generating they become, and this means lots of (mass)removal. This is why a card like Bloodline Keeper won't stay around long enough to do his trick while Blood Ghast is something to rebuild after each mass removal. This is of course meta-dependant. If non-basics are not an issue in your meta, then that's a sign that your group probably doesn't run much mass removal either.

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Posted 24 July 2016 at 07:30

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You're absolutely correct now that I think about it, very little mass removal ;)

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Posted 24 July 2016 at 16:17

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Thank you for not being a combo-monkey! My friend had a deck sorta like this, and I'm still pretty sour that he infinite-combo'ed the whole table with sanguine bond and exquisite blood. Normally I'd suggest suture priest, but in multiplayer, it might just tick everyone off... Hmm...

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Posted 25 July 2016 at 16:34

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AHAHAHA! I found my pile of B/W Favorites!
Zulaport Cutthroat could deter opponents form killing your guys, Circle of Affliction works well to steer people away from you as well.

Sun droplet drips a point of life EVERY upkeep, not just yours. In multiplayer, that gets tasty fast.
Bonehoard is my beater choice for a drawn-out fight. Might not be your style, but I thought I'd mention it.

Above all though, Spirit link and Vampiric Link NEED to be in this thing. They basically give a creature lifelink, except if you target an OPPONENT'S creature, you'll still get the life. I generally use it for a pacifism-ish effect for one mana, (I take 5 damage, then lifelink back 5 life. lol.) but in multiplayer, with sanguine bond... *Shudders*

Hope some of that helps!

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Posted 25 July 2016 at 16:44

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Well, why Zulaport Cutthroat when he can have Blood Artist (which is a vampire). Vampiric Link and Spirit Link are probably redundant considering that 11 of his creatures already have lifelink and Vault of the Archangel can give ALL oft them lifelink (and first strike) at once. Yes, you can plant it on an opponent's creature to pacify him, but you wouldn't play Pacifism in multiplayer either even if it would cost 0, would you? Vampiric Link is, of course, very in-theme and I can hardly vouch against it if style/theme is important forGeorge :)

Sun Droplet, however, is a solid suggestion I totally forgot about, it workds wonders in multiplayer. However, as the deck currently is, it doesn't run any artifacts. So, adding Sun Droplet would give his opponents target for their artifact destruction spells which would otherwise sitting in their hand.

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Posted 25 July 2016 at 17:57

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good points, all. I missed your schpiel on blood artist. I do want to point out, however, that Vamp/Spirit links can be more than just pacifisms in multiplayer.

I've linked an opponent's big bad, and have him wail on a completely different opponent with him every turn, giving me TONS of life. Same thing if they ever want to block. (Granted, sometimes your opponent will just move the creature to the side and consider it useless, point received.) They'll be incentivised to use thier big creature (attacking or blocking) whether you've linked it or not. In addition, multiplayer slopes towards larger creatures, which means larger benefits from links. Since they're single-target cards, perhaps their efficiency is hampered a bit, but I'd still stand by them, and they add a VERY fun political element for everyone to play around.

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Posted 25 July 2016 at 18:26

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A Pacifism prevents him from blocking/attacking. A Spirit Link gives him the OPTION to block/attack which will give you life. If he attacks other players with the linked creature he will do so because he thinks the benefits outweigh the fact that you gain life and if that is true, a Pacificm would have been better. It only works if your opponents are stupid and can't calculate this.

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Posted 25 July 2016 at 18:45

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Thanks for the advice guys! I like the suggestions and help, but I can't come to dropping any of the cards. At least not until I actually try it out. Blood Artists and Drana's Emissary are the likely replacement options. Vampiric Link is a nice flavor, and I wonder if it "double stacks" with lifelink? Since it actually doesn't say, creature gets lifelink?? But like Pushkin said, I doubt he would attack with a Vampiric Linked character if it meant he was losing life to my Sanguine Bond, but Pillory of the Sleepless might be another solid option...And Sun Drolet is a great card in multiplayer for sure, BUT IN A VAMPIRE DECK!!!??? HAHA

hollowin, you should check some of Puschkins decks out. He is one of the best multiplayer builders on the site, and is always willing to help and give advice. He has inspired me to build many decks.

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Posted 25 July 2016 at 19:04

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OMG I just typed two long responses only to have them not post -_-. Heres the summary because I'm not doing it again LOL.

Thanks for the advice!

Can't come to remove any cards until I play test. Likely replacement options are Blood Artists and Drana's Emissary.

I like idea of Vampiric Link and wonder if it stacks with lifelink? As far as using on an opponents creatures I agree with Puschkin, can't see him attacking if it means he's losing life to my sanguine bond. However, Pillory of the Sleepless could be an option....
And finally SUN DROPLET IN A VAMPIRE DECK O.o HAHA its a great card but again, what to drop and will it pay off?

Finally, hollowin, check out some of Puschkin's decks. He is one of the best multiplayer deck builders on this site, and he has inspired me to build and come up with many ideas for decks to build.

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Posted 25 July 2016 at 19:10

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...and now the old response that didn't post at first just showed....this site SMH

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Posted 25 July 2016 at 19:21

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Yes, Spirit Link and Vampiric link to "stack" with regular lifelink.

About Sun Droplet: It is kind of tricky. It actually discourages opponents to damage you for small amounts so you won't get bothered at all with little things. However, it also encourages them to continue pummeling you once it has lots of counters so that their work was not on vain ;) Much like playing an Ivory Tower first turn will guarantee that the first creatures out will attack you. This depends on format of course (FFA vs MP formats with a better win con).

But, Sun Droplet is, as you said, very anti-vampire, flavourwise, didn't think about it^^ Vampiric Link has still the stongest flavour of all mentioned cards.

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Posted 25 July 2016 at 20:22

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