Type 2 Artifice Deck!

by bikersheep1984 on 12 February 2009

Main Deck (63 cards)

Sideboard (0 cards)

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Deck Description

This is my more upto date artifact deck!

Deck Tags

  • Artifact

Deck at a Glance

Social Stats

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This deck has been viewed 1,464 times.

Mana Curve

Mana Symbol Occurrence

21351600

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Type 2 Artifice Deck!

let me know what you think of this deck and any ways you think i could improve it!!!!

0
Posted 12 February 2009 at 12:49

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Looks good, your spells give you enough options to handle a lot of threats. The Master Transmuter works great with the other artifacts like Sharuum the Hegemon. Maybe you shoud think about your lands. You are playing a lot of land which come in to play tapped. That slows your deck down. Especially the Seaside Citadel isn't nessesary. Have you thought about playing an Etherium Sculptor in this deck. It makes your artifacts come faster to play and can used for the Master Transmuter if nessesary. If you like to check out my fun/combo deck "Words of Wind".

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Posted 12 February 2009 at 15:27

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i use to play 4 sculpters but found them to be just there for there ability and didnt really hold any real threat value + easily gt rid of if im relying on them the land thing is a problem i wanted to add some of the lorwyn/morningtide rare land replacing the vivid's with 3 sunken ruins, 3 mystic gate's and 3 fetid heath's. just havnt got them yet and there quite exspensive to buy and nobody wants to trade them coz there great lol.

but thanks for the honest oppinion any other thoughts would be kool

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Posted 12 February 2009 at 16:47

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ive made changes to the deck now only a couple changed the land and im now running 2 tezz's and 2 jace's and took out the inkwell for another sharuum!!!

comments welcome and would be good to hear ppl's oppinions

Sean

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Posted 15 February 2009 at 06:57

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