Self Mill

by bjj007 on 11 September 2012

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Enchantments (3)

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Deck Description

WOOP WOOP!!!! Front page :D Thanx for liking/commenting...

Mill out ur deck untill u fuel your splinterfrights to 20 power and toughness, cast gouhltree turn three, labratory maniac or swing with 30 2/2 wolves thanx to Kessig Cagebreakers.

****** NOTE ******* Still playing around with the deck and dont have all the cards but here is what i have so far....

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

33
Likes

This deck has been viewed 18,236 times.

Mana Curve

Mana Symbol Occurrence

0113028

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Self Mill

Consider Trackers instinct and mulch. They are both helpful, while still not leaving you defenseless

2
Posted 12 September 2012 at 17:45

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i had them originally back i took them out because they were filling too much space but i think i might swap it in for Arbor elf because my lands arent forest excpet a couple so it rarely works as mana

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Posted 14 September 2012 at 03:38

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u need to get bonehoard, gnaw to the bone and artful dodges for big unlockable attacks,....also wreath of geists....check out my self mill deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=346885

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Posted 15 September 2012 at 06:40

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i actually used to have all of those cards but i took out bone hoard so its standard after ravnica, and gnaw to the bone is in sideboard, but i didnt need unblockable because they're big enough and with trample and using wreath of geists means i would have to cut some creatures and i couldnt pick any soooo i jus kapt them all

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Posted 19 September 2012 at 10:00

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I'm assuming that laboratory maniac is just an alternate win condition? It seems more like you're going for lots of graveyard-based creatures than actual "self-mill".

To agree with some comments above me, you really should have mulch... Not really sure what else though (I dont have a lot of experience with this playstyle).

If you have a chance, could you check out my Self Mill deck? it's legacy, and laboratory maniac is the win condition:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=386336

Thanks!

1
Posted 24 September 2012 at 17:37

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yeah, the maniac is just a back up but the only problem with mulch is that if i mill it its a waste of a card that i could have a creature sloted in

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Posted 24 September 2012 at 21:22

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-3 somberwalds
-3 arbor elves
-4 boneyard wurms

+4 forbidden alchemy
+3 mulch
+2 Laboratory Maniac
+1 memory's journey

with this you have 2 easy win cons with milling out or splinterfright beatdown. you can rely on both to win instead of just one and hopefullying have a back up. ditch the jorad idea. no point for him when he gets removed(nobodys gonna want to blasted for 10 from tree or splinterfright) unless you have a way to protect him.

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Posted 26 September 2012 at 22:17

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-3x somerbwald dryad they're not needed here
-1x kessig cage breakers
-2x increasing confusion
-1x memories journey
+2x skaab ruinators (they're big and can cast from graveyard Kind of a back up plan)
+1x mirror mad phantasm (you run into him more and with still being just two you'll mill plenty )
4x forbidden alchemy

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Posted 27 September 2012 at 06:37

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i love self mill decks, and i like what you've done with this one. my one suggestion would be to try and work in more flashback spells, such as dream twist and forbidden alchemy. these allow you to mill yourself when you draw them, but more importantly, if you happen to mill them then you can still use them rather than just having them take up space in your graveyard.
tl;dr
- 3 somberwald
- 3 arbor elf
- 2 ghoultree
+ 3 forbidden alchemy
+ 3 dream twist
+ 2 skaab ruinator

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Posted 27 September 2012 at 21:13

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also i would appreciate feedback on my self mill zombie deck
http://www.mtgvault.com/ViewDeck.aspx?DeckID=386793

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Posted 27 September 2012 at 21:14

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I would say add Mindshriekers... great card, mill top card of your deck Mindshrieker gets +X+X where X is the milled card's converted mana cost.

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Posted 27 September 2012 at 21:32

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Another win condition you could do is have a Laboratory Maniac on the field and have Mirror Mad Phantasm, then use Clone or some equivalent to clone the Mirror Mad and then automatically mill yourself out due to the fact that there is no other copy of Mirror Mad in the deck.

1
Posted 28 September 2012 at 05:02

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1/2 gnaw to the bone for survivability... 30 life for 3 mana with 3 mana flashback is very useful....

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Posted 29 September 2012 at 03:00

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Apostle's blessing is a great idea, Kill cards and arrest or something like it will rule this deck if you don't do something like apostle's blessing

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Posted 29 September 2012 at 03:02

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I like it, but I'd just like to remind you that Watery Grave won't be in standard when Return to Ravnica is released because Dimir is going to be in Gatecrash, so you'd have to wait a bit.

Also, I'd really appreciate if you had the time to check out my Graveyard-based deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=384588

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Posted 29 September 2012 at 14:54

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Dakmor Salvvage.

That's all I can recommend, though there is no reason to not put it in unless it is too expensive. Good deck!

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Posted 30 September 2012 at 22:14

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paradigm shift + labortory manic

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Posted 01 October 2012 at 03:25

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i would add in 3 more labrotory maniacs, its wat the deck is made around, i made a self mill deck, it has a few problems but its not bad but it is mono blue, heres the link, tell me what you think http://www.mtgvault.com/ViewDeck.aspx?DeckID=388361

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Posted 01 October 2012 at 03:39

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It would be nice to sideboard sheltering word as well. It gives some life gain, and protects your cagebreakers long enough to get in the killing blow.

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Posted 01 October 2012 at 06:00

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Also, if your gonna put Jarad in there, run a few swamps, even if its only two since evolving wilds can fetch them. That way you can get jarad back if you are desperate

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Posted 01 October 2012 at 06:08

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Take out some Evolving Wilds.

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Posted 01 October 2012 at 22:15

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dude dat is stupid replace armoured he's great

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Posted 01 October 2012 at 22:54

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but Jarard is essentially another splinetrfright/boneyard and he can throw a boneyard at each opponent... for 20 damage each

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Posted 02 October 2012 at 07:54

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i love self mill its so fun to use. i need some pointers on mine http://www.mtgvault.com/ViewDeck.aspx?DeckID=381932

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Posted 01 October 2012 at 23:28

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i think it could use 4wreath of geists and 4artful dodge

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Posted 02 October 2012 at 21:48

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Contemporary Dredge lol :P

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Posted 03 October 2012 at 01:19

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* he calls Power/Toughness Attack/Defense*
*eye twitch*

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Posted 03 October 2012 at 03:23

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*Dislike*

Not that I don't think it will work, exactly the opposite. This deck looks really good, well done!

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Posted 05 October 2012 at 14:34

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Hey guys, id really like some feedback on my new standard reanimator deck, it pulls off 4 colors very easily!!!!

0
Posted 06 October 2012 at 22:17

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Decks like this seem like a good idea until you die to everyone who looks at you before turn 6. Also, no Thought Scours? No Tracker's Instincts? You're gonna NEED these unless you want to die before your Wurms are 2/2. A set of Fog Banks to hide behind while you gather steam wouldn't go amiss either. And Arbor Elf doesn't fit in your mana curve at all because you can't play Splinterfright on turn 2. Unless you WANT it to instantly die, that is. To call this tournament quality is an insult to tournaments, especially since a single Tormod's Crypt is gg.

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Posted 07 October 2012 at 21:56

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1. elves and skaab is there to block early.
2. arbor elf can untap shock lands to give me what ever colour i want.
3. yet again skaabs and deranged assistants mill fine early plus all i need is a increasing confusion in the graveyard to mill tonnes.... So thank you for ur wonderful knowledge on self mill :)

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Posted 08 October 2012 at 04:30

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Before being sarcastic you should probably take the non-standard cards out of your "tournament" deck, because at present you wouldn't be allowed to play. I'm also curious as to why you think a handful of 1/2 tokens are worth spending $110 on shocklands when you should be digging through your library for your Splinterfrights and Ghoultrees with Trackers Instinct instead.

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Posted 08 October 2012 at 18:32

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I urge you to look a deck I made a while ago along these lines. Cash value is only 1/50th of your deck but after testing the two decks against each other a bunch of times mine always comes out on top.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=367184

Trackers Instinct and Thought Scour are so good with Splinterfright that it's hard to really understate it as not only do they mill but they also draw to keep your hand filled. Potentially you can go:

t1 - Thought Scour, 2 creatures milled
t2 - Trackers Instinct, 3 creatures milled
t3 - 5/5 Splinterfright
t4 - Splinterfright mills 2 creatures, play 3 Ghoultrees for G and Thought Scour with your last U, potentially swing for 9 then have 39+ damage to swing with on turn 5.

Try it out on a deck testing site, I think you might like it.

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Posted 08 October 2012 at 22:14

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Sooooo sorry.... that wasn't me being a smart ass... my friend helps with this acount but this is my deck and it was him that back talked... atm i am fiddling with the deck and i might be going with trackers instinct... but the land are there for when they get reprinted because i dont enter that many tournaments... and as for torments crypt i was wondering if ground seal could possibly counter it and i might sideboard against graveyard hate

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Posted 09 October 2012 at 06:58

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Ground Seal wouldn't prevent Tormod's Crypt from emptying your graveyard as it doesn't target the creatures. It does, however, target you. Witchbane Orb would prevent him from targeting you with the Crypt as far as I'm aware, which means he can't touch your graveyard unless he has something like Rest in Peace.

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Posted 10 October 2012 at 16:18

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branflakes14 has deleted this comment.

Posted 07 October 2012 at 22:05

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Please, I need help quick with this tournament deck that I am working on: http://www.mtgvault.com/ViewDeck.aspx?DeckID=392216

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Posted 08 October 2012 at 01:20

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With the mana set up, Abundant Growth might help. My Brother in Law and I made one do pretty well with Acacyns pilgrims/shimmering grotto splashed in there to use unburial rites. It'd let you get that kessig to swing with or even that maniac vs. turbo fog. Might be a great repalcement for the arbor with your mana set up. He splashed some black as well for the out of hand cost of unburial and the flash back of gnaw to the bone (which I think you said earlier you used at one point). We used Woodland Cemetary, but you're basically doing the same thing with that UB ravinca land.

We did dreamtwist and Increasing and personally, I liked dream twist better. Your set up is a little different, so maybe it would work differently, but did you try out the dream twist yet?

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Posted 08 October 2012 at 21:50

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i have tried dream twist.... but at the moment i am fiddling around so this deck hasn't been updated untill i finalise what i want... and dream twists are there for now

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Posted 09 October 2012 at 06:55

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Perhaps Lord of Destruction? Be sweet for multiplayer...

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Posted 12 October 2012 at 21:14

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Scratch that, Lord of Extinction...
http://www.mtgvault.com/ViewCard_Popup.aspx?CardName=Lord of Extinction&Edition=ARB&Print=1

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Posted 12 October 2012 at 21:18

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I personally would consider screeching skaab. Its only a 2-card self mill but can die easly, making a third-turn splinterfright play more provable

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Posted 26 October 2012 at 22:01

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I love this design. Very much.
I believe you could benefit from cutting the Cagebreakers down to 2, as they're rather high cost for an aggro-heavy meta. In their place, I recommend Thought Scour.

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Posted 18 January 2013 at 17:16

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