Blackenmoss

18 Decks, 6 Comments, 0 Reputation

personally i think adding 1 poison counter for 4 mana is pretty insignificant and a bit slow, good if i'm being stalled out but i have enough removal and growth cards that winning is pretty easy to achieve without proliferate

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Posted 14 August 2013 at 18:48 in reply to #388903 on Infect Deck

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At first glance i'd say that it would be beneficial to add 4 gemhide slivers, and then try to narrow down some key slivers that you want in your deck, and try to take out some of the less important ones. For example i don't think you'd be using screeching slivers effect much, but but crypt slivers would come in handy a lot more. And giving all your slivers shadow means that you can't block with them so i'd take that one out too. Once you've narrowed them down there's a sliver that lets you cycle and search for a sliver, which can be pretty useful.
Lastly i like the idea of using control spells and destroy spells, the thing with this deck is you could use any freaking spells cause it's every colour. My opinion is that in a sliver deck, running a bit more green and then the gemhide slivers makes it faster cause green has cards like rampant growth which i think you should consider adding, since rampant growth and gemhide let you be really prepared for whatever slivers you get stuck with

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Posted 16 May 2012 at 14:09 as a comment on Hive Mind

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pretty expensive for 4 cards +land

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Posted 16 May 2012 at 02:04 as a comment on lets make a deck

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Yessss first strike and dtouch

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Posted 14 May 2012 at 22:25 as a comment on Deathtouch Lolz

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4 Gnaw to the Bone
4 Mulch
4 artful dodge
add land
take out tracker's instincts
take out screeching skaab
take out evolving wilds
take out ghool tree
take out lanowar Elves
take out birds of paradise
Basking Rootwalla
Drifter il-Dal
Drowned Rusalka
Elfish Pioneer
Hapless Researcher
Hedron Crab
Sage of Epityr
Sandbar Merfo
Screeching Sliver
Scute Mob
Skyshroud Ranger

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Posted 19 April 2012 at 03:23 as a comment on Dredge

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