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This deck uses bounce and tap effects backed up with tempo oriented counterspells to hopefully lock your opponent out of the game.
Playtest LogFlooded Strand, Scalding Tarn, Wipe Away, Delver of Secrets, Eye of Nowhere, Disrupting Shoal, Talrand Sky Summoner.Turn 1 Play delver cracking a fetchTurn 2 Flips remand off the top after cracking a fetch. Bounce their land with eye of nowhere. Swing with delver.Turn 3 Crack fetch, Drawing treasure cruise. Leave up Remand to counter their play.Turn 4 Draw eye of nowhere, bounce their land.Turn 5 Draw disrupting shoal. You can now counter their 2, 3 or 4 mana spells for "Free".Turn 6. Draw and cast another delver.Turn 7 Draw another remand. By this point your opponent should have scooped.Little to no interaction can take place between your opponents deck and your deck, if you get the right draw.
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