RDW~

by Bl@ckfir£_Phoen¿x on 13 October 2013

Main Deck (60 cards)


Enchantments (2)


Land (18)

Sideboard (15 cards)

Creatures (4)


Sorceries (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

RDW and Casual was my inspiration

[Edit] 20-10-2013:
Added a sorta´ SB

Its the mana ramp Card I currently own a PS of, and wanted to know if they are needed for competetive play, meaning Legacy

[Edit] 20-10-2013
After sound advice from Mursh Jaya and Hammer are gone (minus 2 of each) and in went "Lava Spike"
"Grim" gone - Flame Rift´s in =)
Still finagling with the SB =)

[Edit] 26-10-2013
Added the popular Vexing Devil x 4

[Edit] 30-10-2013
Removed Fireblast and added bit of Extraction. I thought that would be better, since I could possibly run into a second Fireblast top deck. A risk too great to take

[Edit] 01-11-2013
Moved Lava Spike to SB and added some Mana accel. I wanted to feel the experience of T1 dropping either two Goblin Guides, or two Vexing Devils

[Edit] 12-11-2013
Added 4 x Noxious Revival to really benefit my used spells. The reason that there´s too many cards in the SB, is I don´t know what to remove. I´m leaning on Flame Rift, but it is a very decent card.
To the drawing board!

How to Play

Set the World ablaze

Deck Tags

  • RDW
  • Legacy
  • Homebrew

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,530 times.

Mana Curve

Mana Symbol Occurrence

004380

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for RDW~

Any advice about Mono-red Legacy Manaramp?

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Posted 19 October 2013 at 16:19

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There is no reason at all to mana ramp in this deck. This deck is almost the normal legacy burn deck.

Hammer of Bogardan needs to go. You aren't going to survive long enough to need something like that. Way too slow.

Jaya is interesting but I would cut her too, also too slow for what rdw wants.

Add 4 Lava Spike, its certainly the 3rd or 4th best burn spell.

Also without running a lot of fetchlands you aren't going to get nearly as much out of lavamancer and you could. If you can't run a lot of fetches than I would considering cutting back on him and running a few Flame Rift. They hurt but they make a turn 3-4 win much more possible.

As for sideboard I feel a good one looks like this:
3 Faerie Macabre - uncounterable graveyard hate.
2 Pyroblast - blue and counterspell hate
1-2 Red Elemental Blast - same with a different name (could possibly be relevant maybe?)
3 Pyrostatic Pillar - Necessary against most combo decks, they kill themselves instead of comboing
3 Shattering Spree - Great for artifact hate and destroys affinity.
2-3 Sulfuric Vortex or Chaos Warp - Sulfuric Vortex is good agains blue decks, is repeatable damage and keeps them form gaining life. Chaos Warp gives you an answer to big creatures or to game stopping cards like Leyeline of Sanctity.

Good luck with the deck!

1
Posted 20 October 2013 at 22:08

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Thanks, man. Spoken like a true Wizard. Its really nice, that you´ve taken time to write this, I don´t know why, but the answers elude me almost each and every time. I´m really grateful that MTGVault and its users can offer help and guidance. Thank you, Mursh

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Posted 20 October 2013 at 22:49

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Your welcome, this version looks very brutal. Burn was the deck that I entered legacy with due to its consistency speed and price. Its easy to pilot and you need to spend more than triple to find a deck that is more competitive. If any deck has a bad draw or stumbles against burn it will simply loose due to burns consistent turn 3-5 win.

Blood Moon is a great card and can shut down some decks almost completely. Certainly a viable sideboard card.

From Burn I built merfolk next. Merfolk is a great deck and has the added benefit of getting a few great staples that you can use in many decks. Always nice to seem others jumping into legacy, its the best format IMO.

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Posted 21 October 2013 at 02:42

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Thank you once more, kind sir =) I haven´t tried it yet, due to I´m missing some of the cards, but I 'invested' in 4 x Flame Rift today at my local shop along side 3 x Red Elemental Blast and 1 Fireblast - slowly, but surely, getting there =D

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Posted 21 October 2013 at 15:40

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What´s your opinion of : - 4 Mountains + 4 Brute Force?

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Posted 26 October 2013 at 15:31

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16 land is just too low, you going to have to mulligan some hands which should really never happen in burn/rdw. 17 would be bare min and you could go to 18-19 without too much concern. brute force requires you to have a creature on the board so it will be a dead draw in a lot of cases, not worth it in this deck. The deck looks stronger now than it would be with them.

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Posted 26 October 2013 at 19:46

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Thanks a bunch, Mursh =D Did you go to a FNM yesterday?

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Posted 26 October 2013 at 20:31

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'Rainbow Vale' would be kinda´douche move, heh

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Posted 27 October 2013 at 15:45

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My wife just bought me a ps of Chain Lightning from Legends, as an early X-mas gift. She knows the way to a man´s heart =D Can´t wait till they arrive, then this deck will be almost finished =) Just need 2 Shattering Spree and 2 Lava Spike + 2 Surgical Extraction´s. Awesome !

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Posted 01 November 2013 at 22:24

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Traded for two Surgical Extraction today, its getting more and more close to finish =)

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Posted 02 November 2013 at 17:46

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The Chain Lightning´s came in the mail today, they look awesome =D

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Posted 14 November 2013 at 13:01

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It's a bit of a logical step, but burn and mill are sort of the same type of deck.
You play a couple of spells that look pretty much like they do almost the same thing, just in different numbers.

I've played a lot of mill, and it's generally a pretty stupid deck that just does what it does.

However, after recently starting to use noxious revival in mainboard, I've discovered that the deck suddenly gets a lot of options.

These two decktypes, being so similare should be affected the same way by noxious revival, so burn too should be able to gain more options.

In your design I think this will show a lot after sideboarding. (It will be like having 7 red elemental blasts and 8 faerie macabre!)

If nothing else, it will stop a "turn 1 faithless looting grisselbrand into the graveyard, turn 2 goryo's vengeance it into play"

1
Posted 11 November 2013 at 12:34

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You gave me one heck of a lot to think about, sir :D I knew of that card before, but I never gave it much thought to be honest. I see now that this is the way to go - really like a Swiss army knife where the player gets all the loot.
Thank you, wickeddarkman, or should I say; 'mange tak, mester' =)

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Posted 12 November 2013 at 17:21

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Ingen problemer der, mester.

In another discussion with RICKELL, he says:
yeah the looting goryo combo seems to be a meta thing, i havent seen it here, but yeah in the red version, id drop the mircales, but the R/U version keep all 4

It can provide the same flexibility but if you've got 3 lands and a noxious in your hand, do you really just want to put another burn spell on top of your deck or would you rather than Noxious be a burn spell that is dealing more damage to your opponent

My answer is:
Its depending on what was in the grave. If something better than average (better than lightningbolt) was in the grave I'd use the noxious, otherwise I'd use another burnspell.

Considering that, it become a question wether or not some good burn can be used in it's place...
The general burn-list has to include some low-range burn in order to work, so logic dictates that there will be a number of spells that noxious revival can pick.

If a burndeck has 10 heavy burnspells and 10 mass removal spells then noxious revival can twist it into 8 burnspells, 8 mass removal spells and 4 of the needed type. It's flexibility that let's you have between 8-12 cards of exactly what you need the most against someone, instead of just 10 of each. The same logic works behind pox-decks where liliana of the veil and smallpox lets you pick what is most usefull at the time. Noxious revival would fit in that deck too.

Take a radical design like coleander20's with goblins and goblin grenades, and noxious revival simply steps in and supports the theme by letting him have 4-8 goblins and or grenades...

1
Posted 13 November 2013 at 13:07

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True

I haven´t tested it yet, that will have to wait till Friday, but I´ll let you know how it goes. Somehow I think you already know, haha

Thanks for the comment and the help, I really appreciate it =)

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Posted 13 November 2013 at 18:28

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BTW what´s your opinion of 'Gut Shot' - as a x4 ? Could ruin some of those T1 kills

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Posted 13 November 2013 at 19:00

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Gut shot is not all that bad. For a long time I've considered it in legacy where almost everyone plays either a 1cc threat or a brainstorm on their turn 1.

In modern I guess it's not the same situation, but against a deck that plays plenty of counter gut shot can slip through by being free-cost, so just go with it, and if it doesn't work find something else.

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Posted 14 November 2013 at 13:33

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I´ve already made the switch =D Need 4 x Noxious to play, but I think that the shop have a ps I can buy. Thanks for your help so far, man \m/

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Posted 14 November 2013 at 14:03

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Helt i orden!

Perhaps you could design some halfdecks for me? Go wild!
http://www.mtgvault.com/wickeddarkman/decks/legacy-halfdeck-002/

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Posted 14 November 2013 at 15:28

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Fedt nok =)

The idea of halfdecks sounds to be challenging, yet fun. I´ll see if I can mix something up.

Er det en udbredt idé, eller noget du selv har fundet på?

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Posted 14 November 2013 at 16:56

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Det er en ide jeg fandt på helt af mig selv, mest for udfordringen. Jeg går meget op i evolution. Magic går grundlæggende ud på at man finder combinationer og supporter dem, og så ser hvad der sker. Oprindeligt var planen at have rene temaer som burn, discard, counterspells, tokens og så viddere, men da jeg afprøvede ideen viste den sig at have meget mere potentiale end jeg troede. Første gang jeg afprøvede det var det med 10 halve decks der sammenlagt kunne kombineres på ca 45 måder, så ved at tage 10 halve decks med (fylder 5 decks) så havde jeg 45 decks at vælge mellem. Det var rent commonkort alt sammen, men 2 random halvdele beatede en threshspiller som ikke havde noget mod at teste konceptet.

Efter at havde arkiveret pro legacy decks siden år 2012 har jeg lært at langt de fleste nye decks som sagt er hybrider af gamle decks, så ved at lave halve decks og teste mod venner kan man måske finde frem til den nyeste og hotteste hybrid der vil blive spillet, lidt ligesom patriot aggro som spilles af 7-9 % for tiden og som er en hybrid af ruw delver og ruw stoneblade.

Så indtil videre er det ikke en udbredt ide, men det er planen at brede konceptet ud.
Når først jeg har lavet en god deckbase vil jeg tage det til legacy og poste om mine kampe og sejre.
Det samme kan i princippet anvendes i modern og vintage, så det skal nok brede sig hurtigt ud hvis jeg får et par gode sejre. Og der findes bedre deckdesignere derude end mig som sikkert tager udfordringen op som den er.

At få alle 10 halvdele til at virke i alle combinationer var langtfra let :D

1
Posted 15 November 2013 at 12:49

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Dét tror jeg på ! Det virker som en kæmpe udfordring, så fedt at du tager den op - Respekt !

Jeg skal være ærlig og sige, at første gang jeg hørte om konceptet, tænkte jeg "Det må WotC være trætte af" men prisen på disse deck underminerede hele tankestrøget. Jeg synes idéen virker både original og velovervejet, igen kan jeg kun tage hatten af for det =)

Jeg skal nok forsøge at udbrede budskabet i aften til FNM - for at se om der er flere, som er med på den.

Men hvad med Ban/Restricted listen? Er der nogle regler for, hvordan den ser ud?

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Posted 15 November 2013 at 13:33

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Ingen banned restricted andet end det der allerede er i det format man vælger at lave halve decks til.
Og det er kun et koncept, ikke et format! men fordelen er at dem der bygger og spiller med halve decks hurtigt kan skabe nye decks meget hurtigere end det før har været muligt :D (Hvis ideen altså slår igennem)

En ekstra bonus er hvis man kender sine turneringslus og ved hvad de spiller, så kan man tage 10-12 halve decks med og så ved at shuffle 2 halvdele sammen have et deck klar som man ved kan tæve flertallet. (Kræver selfølgelig massiv metagaming skills.)

1
Posted 15 November 2013 at 22:56

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Efter at have kørt med 4 x Noxious, viste det sig at være lige en nyk for langsom til Legacy der, hvor jeg nørder. Desværre :-\ Men jeg vil bruge det i et andet deck, jeg laver inden længe, så tak for hjælpen, meistro =D

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Posted 26 November 2013 at 15:52

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In the end you did help me! by watching your decks i've discovered Surgical Extraction :) real great card for my Grinding Deck! It's ok for you that i take a look around all your decks?

1
Posted 15 November 2013 at 17:16

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Sure, man =) I´m only happy if there´s something in here which could aid you. 'Surgical Extraction' actually helped me a bunch tonight, as well as 'Gut Shot' believe it or not, haha.

By all means, take whatever you´d like - as I said, I´m glad if my decks can help you out =)

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Posted 15 November 2013 at 22:50

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excellent! feel free if you want to take a look around my decks

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Posted 16 November 2013 at 02:42

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