Blizard472

402 Decks, 711 Comments, 141 Reputation

Hey most your comments seem good you should see if you could give me some tips for my decks.

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Posted 08 September 2013 at 18:54 as a comment on Fell Forestry

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Charmbreaker devils are always fun.

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Posted 07 September 2013 at 16:04 as a comment on Izzet fun

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Door of destinies is better than coat of arms by 1.

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Posted 06 September 2013 at 23:19 as a comment on Goblin Deck

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Wild defiance for easy power off of giant growth or brute force.

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Posted 06 September 2013 at 22:43 as a comment on Red/Green Goblin Aggro

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Risky but maybe add endless ranks of the dead.

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Posted 06 September 2013 at 15:51 as a comment on Did I just win?

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You don't need to just pound them and if they get to big then all the sudden their life is basically 10. And it's one time use so its not like this an infect deck.

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Posted 06 September 2013 at 15:48 in reply to #394633 on Try 2 Stop Me

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Eletrickery for overload with dismiss into dreams.

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Posted 06 September 2013 at 03:21 as a comment on Arcanist Burn Control

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I put that to guarantee sporoloth and sporesower combo.

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Posted 06 September 2013 at 01:09 in reply to #394782 on Saproling Haze

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Crazier damage my r/w double deck.

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Posted 05 September 2013 at 23:23 as a comment on Quad-Strike Slivers

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Nice 21 mana on turn one. Haha

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Posted 05 September 2013 at 23:10 in reply to #394767 on Mountain, Your Dead

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Check my primordial haze decks it pretty fun.

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Posted 05 September 2013 at 23:00 as a comment on Hyper-Simic Evolution

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Triumph of the hordes instant win.

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Posted 05 September 2013 at 22:53 in reply to #394633 on Try 2 Stop Me

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Conjurer's closet would be good.

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Posted 05 September 2013 at 22:44 as a comment on White green tokens

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Door of destinies no because I want quantity over quality. Golgari germination no because sporogensis does it based on upkeep and can stack more than once. Verdant force because way too expensive and not as fast as sporesower and sporoloth. Tukatounge thallid no because thallid covers the one drop and better. Thanks for sporemound thought of it but forgot, and necro genesis and fungal sprouting especially after saproling symbiosis the bouncing mycoloth.

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Posted 05 September 2013 at 22:39 in reply to #394782 on Saproling Haze

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You have to have both greater auramancys out for it to work also I think border wipes might work but not entirely sure

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Posted 05 September 2013 at 16:24 in reply to #394619 on Unkillable creatures???

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My new haze deck is up

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Posted 05 September 2013 at 15:19 in reply to #394229 on Heroes of the Bow (Modern)

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Energy chamber especially with paradox haze

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Posted 05 September 2013 at 07:06 as a comment on Chernobyl Meltdown

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Drop coursers' accord way too much mana you should add something like sundering growth instead.

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Posted 05 September 2013 at 05:26 as a comment on GW Tokens

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There is a card that gives all creatures exalted.

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Posted 05 September 2013 at 03:30 as a comment on RHOXalted

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That's 122 if you don't remove any.

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Posted 05 September 2013 at 02:50 in reply to #394394 on Alliance of Polymorphs

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