Caw- Skull Blade

by bloodkrimson on 12 May 2011

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)


Artifacts (1)


Land (2)

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Deck Description

Alot of Deck Munipulation, Draw Power, and Control. Plan on keeping with this for awhile. Basically do this

Control the field
Get a stoneforge
play it
get a Sword of Feast or if playing aggro Sword of War
Play it
Get a bird draw birds play one
Equip
Beat down untap lands for more control or gain alot of life
Win
Jace=Amazing. I have 5 to win the jace War (if you do not know what I am talking about ask)
Sun titan to get back almost everything in my deck
Jura for stall or beat down with a sword or by himself

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 2,064 times.

Mana Curve

Mana Symbol Occurrence

2425000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Caw- Skull Blade

You should run Tectonic Edges or Mystifying Mazes too. Try to fine room for either. I don't think you will be needing that many Day of Judgments either, 3 at best.

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Posted 12 May 2011 at 16:08

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Tech edges are meh at the moment. In control vs control it is whoever has more mana but I can only see them good in the mirror match atm. I can put them in side. I chose depths for more deck munipulation and it seems good. I kinda agree on teh days 3 should do my good or maybe 2 and an oust and a condemn. Still in the air

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Posted 12 May 2011 at 16:11

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My personal choice is Condemn, only because of the instant speed. Granted Oust is still a good option. And using Halimar for deck manipulation is understandable, but you're already running 4 Mind Sculptors and 4 Preordains. between the scrying and the brainstorming, do you really need the manipulation from Halimar?

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Posted 12 May 2011 at 16:24

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2 Belerens? Well, that would really depend on what you would take out. If you're talking about replace 2 Mind Sculptors for 2 Belerens, it might be an option. And for sake of winning in Jace Wars its always a good idea. I did the same in my Blue/Black Control deck, using little Jace to keep from running into a Mind sculptor.

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Posted 12 May 2011 at 16:31

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see, that is what i'm thinking too..but the issue with lands... if i get rid of the two depths..should i just main 2 tech edges then? or maybe a fetch or 2

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Posted 12 May 2011 at 16:33

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thinking about
-1 Big jace
-1 Sword of Body and Mind
+2 Little Jace
-2 Depths
+2 Tech Edge
comments?

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Posted 12 May 2011 at 16:35

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Sounds good. I honestly don't see Body and Mind getting a lot of play with Pro-Blue/Pro-Green. But it can still be side.
But the changes sound good.

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Posted 12 May 2011 at 16:38

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Well, there is also always the option of maining some more split-lands. Sejiri Refuge is always an option. Although maining Tech Edges is often good too. I just have a personal thing against Halimar Depths, I'll level with you about that. When it comes down to it, it's really what you want to do with your deck. I don't like other control decks getting the upper hand on me because of their lands, especially when I face against Caw-Blade, so personally, i main Tech Edges.

Here, this is my Blue/Black Control: http://www.mtgvault.com/ViewDeck.aspx?DeckID=181869

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Posted 12 May 2011 at 16:37

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ok, with that statement you just told me your an old school pro control player. You understand it and the mana war ( more mana=you are winning even if you are both at teh same life) and the jace wars. I can side the dpeths for those mono green and black decks. Seems good. Also for Big red that will be coming up. Split lands to me are too slow like that (the ones that gain you one life) they seem to just slow down the tempo. what do you think about Due Respect. thinking about adding that for more draw power and slowing the tempo or whomever I am playing

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Posted 12 May 2011 at 16:55

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personally, i love Due Respect. It is a really good card to consider putting in if you want to, and it really does help slow down your opponent to tap down their permanents for a turn. And well, I do like that it allows you to draw a card as well. That could always help speed you up while keeping your opposition down. Really good for a 2-drop.

Personally, I like the split lands that give me that 1 life. I've had so many accounts where that 1 life has made a huge difference in games I've played. But then again, I like to play a very slow paced game.

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Posted 12 May 2011 at 17:03

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Its all about the meta you play in. Mine is very fast and alot of Valacut and MBC not really alot of Caw Blade so that works for me. Alot of Elf and RDW as well.. so I have to be careful in what I play. Also some Myr decks or jank and well.. and a couple of infect decks. So mine is a very fast meta here in SC. I don't know what yours is like

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Posted 12 May 2011 at 17:12

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OK, Thought, Jin Gaxis the blue preator from NPH... Maybe take a titan for him. on turn 5 inresponse the the trigger tap 5 lands untap 5 then tap 5 again and flash him into play..any thoughts?

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Posted 12 May 2011 at 17:21

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That's very doable, and will shut out other control, giving you 14 card advantage every turn. Just beware, Torpor Orb is making it to every sideboard, and you might only get one Stoneforge. If you don't get to fetch or draw Feast and Famine, Jin Gitaxias will be a dead draw.

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Posted 12 May 2011 at 20:22

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thank you, i need revoke existance in teh sideboard :)

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Posted 12 May 2011 at 20:30

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Actually, I would run more Feast and Famine. In my personal opinion, it is the best of the swords.

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Posted 12 May 2011 at 20:47

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Revoke Existance or Divine Offering in side would work.

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Posted 12 May 2011 at 20:38

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revoke is such a good card. With all the Mill Black Red combo going on now with quest and mindwhatever it can stop taht real quickly..and remove it :)

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Posted 12 May 2011 at 20:40

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Devout Lightcaster says screw you MBC :) love teh new sideboard card.

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Posted 12 May 2011 at 20:51

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