bluemageisabouttodie

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Also, note one big weakness are hoser or crazy enchantments that green or white plays. I have 6 cards that can handle enchants: some flat out destroy, some clone, and some take, and one is a tuck.

My next weakness are artifacts. I throw in Vulshok battlemaster to get rid of things like greaves, as well as to disrupt equipment voltron. The idea with artifact removal is so I can just take stuff easier (cause it's no longer bolted down).

I also have to deal with wayward sorceries and instants. I chose not to have explicit answers (counters) for the fact that EDH discourages them via card disadvantage. What would have been counters are a total of 16 cards that copy and/or steal from others. I really want a bribery or acquire, however bribery is a 20$ card. My total deck cost is around $80. Acquire is a dollar rare.

One of my initial ideas was for this to be a weird form of grixis control via phasing and older effects. In that end, I use teferi's cards that control such. I didn't even realize that also could kill tokens outright, along with hosing all sorts of other decks. And noted above, mass land destruction is frowned upon, however shimmer is annoying. However I still maintain control with spatial binding, albeit at 1 life per permanent.

I also chose not to include cards that tutor, aside that I own 4 unlimited demonics. I personally find that tutoring in a 3 or 4 person edh game slows it down to a crawl. So I rely on draw and draw substitution mechanic. I do use perplex occasionally as a transmute. However I only have 3 cards, with 2 being for lands.

I would like a more consistent means of gaining life. Griselband looked great, but alas. A biggie with lifelink would be ideal. The best would be one that costs no more than a dollar or 2. I would also like Lord of Tresserhorn as a possible commander: 4 mana for a 10/4 regenerator is -scary-.

Cards I don't see as the best in this deck are as follows: Crosis and Garza Zol. I would love either a way to gain life on a beatstick or other scary that can live through a disk or o-stone.

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Posted 24 July 2012 at 22:01 as a comment on Can of Whoop Ass

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You know your deck better than I will, unless we played a few games. Having played black a lot, I'll suggest cards that might help with synergy. What should you take out for my suggested cards? I have no idea.

Mortivore: He _will_ get big. And */* is default of 0/0 in graveyard.. So if Shirei is in play.... :)

Crypt Rats: Pestilence on a 1/1 stick. Easy to bring back with Shirei. Can also be combo'd with sword of light and shadow for easy board wipes.

Tortured Existence: It allows me to swap a creature in hand for a creature in graveyard for B. I use it for a multitude of uses, including; sending a fattie to the 'yard, prevention of targeted exile, getting back my doomed necromancers.

Doomed necromancer: Like apprentice necromancer, but a 2/2 for 2B, and the bring back is permanent.

Deathrender: gives +2/+2 and if equipped critter dies, I pull one from my hand and put in play attached. I attach it to doomed necromancer :P It's a 2 for 1 special!

I'm getting a less of a twitch about these below, but I will still mention them , on the off chance you didn't know of their existence.

Lightning coils: When a non-token creature dies, put a counter on this artifact. At beginning of your upkeep, if 5 or more counters, take them off and put in = amount of 3/1 hasted red elementals that die at end of turn.I'm guessing you could do that every turn with they way you throw creatures around.

Jet medallion: Makes all your black spells 1 less to cast.

Kuon, Ogre Ascendent: It's a flip card, that when 3 or more critters went to graveyard, flip. His other side is: at beginning of that players upkeep, they sac a creature. To me, its like having 2 braids out. Very nasty.

Desolation: At the end of each turn, whoever tapped a land for mana sacs a land. If its a plains, they take 2 damage. This would stack well with crucible of worlds, as well as stop those harassing blue response mages.

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Posted 24 July 2012 at 18:32 as a comment on THE BAD DIE YOUNG (SHIREI EDH!!)

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Thank you much, natzito. My problem now is trying to find what to remove that will give me an equivalent bang for my buck.

I have 4 sol rings, but don't know what to take out for them. Instead, I use sculpting steel and mizzium transreliquat to duplicate them.

I use the fattie Bloodgift demon, who is a targetable Phyrexian arena.

Unfortunately, I cannot afford the good dual lands, Bribery, or damnation.

I would like to get Acquire, which is "Bribery" for artifacts. It was in Fifth Dawn.

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Posted 24 July 2012 at 18:01 as a comment on Can of Whoop Ass

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