bman5604

20 Decks, 101 Comments, 6 Reputation

No it just copies the Goblin grenade. causing an additional 5 damage.

0
Posted 31 July 2011 at 09:21 in reply to #187017 on Go long Ill throw a grenade.

Permalink

You need more land you need atleast 20 to 22 also you should look into adding in goblin grenade.

0
Posted 27 July 2011 at 03:42 as a comment on Goblins standard (pre-M12)

Permalink

frost breath works well here also

0
Posted 26 July 2011 at 07:49 as a comment on Frost Assassin

Permalink

Incandescent Soulstoke's second ability can be abused with Sundial of the Infinite since the Elemental creatures are sacrificed during the next end step. (The wording was updated in Oracle.)

Ball Lightning ,Hellspark Elemental and Spark Element trigger at the end of every end step, so they will be sacrificed during your opponent's end step if you use the Sundial.

Brute Force (and other until end of turn spells) do not create a delayed triggered ability, and thus can not be responded to with the Sundial. They simply end when the turn ends, be it naturally or by the Sundial.


Hope this helps

0
Posted 25 July 2011 at 23:19 as a comment on Sundial of Infinte Elementals.

Permalink

Yea I was thinking of taking out mimic vat. to gain more control. I havent decided yet playing it tonight so I will see how it does.

And Gideon is in sideboard

0
Posted 22 July 2011 at 17:24 in reply to #183861 on Venser's Sundial (You will want to read this)

Permalink

the only thing I can say is yes Leyline is way better. with that said I dont care to run it cause of rotation around the corner.

0
Posted 21 July 2011 at 20:01 as a comment on Venser's Sundial (You will want to read this)

Permalink

I stand corrected with the up dated text on Final Fortune you can use it with sundial. On the other cards not so much.

0
Posted 21 July 2011 at 02:39 as a comment on Sundial ftw

Permalink

LOL Yea I was going for that.

0
Posted 21 July 2011 at 01:33 in reply to #183227 on Go long Ill throw a grenade.

Permalink

lol thanks man. I work hard on my decks do research and everything before I make a deck. Appreciate the complement.

0
Posted 21 July 2011 at 01:30 in reply to #183224 on Go long Ill throw a grenade.

Permalink

I changed it so that way you could use Reverberate + Goblin Arsonist + Goblin Grenade = 11 damage turn 3.

0
Posted 21 July 2011 at 01:20 as a comment on Go long Ill throw a grenade.

Permalink

ur right making changes now

0
Posted 21 July 2011 at 01:16 as a comment on Go long Ill throw a grenade.

Permalink

To elaborate a little more on it.

603.7b A delayed triggered ability will trigger only once - the next time its trigger event occurs - unless it has a stated duration, such as "this turn.

The exile part of the ability is a delayed triggered ability. It goes on the stack during the end step, and is then exiled by Sundial of the Infinite. Delayed triggered abilities trigger once and only once, so it will never trigger again.

This might clear it up or read this thread so that way you can understand it better.

http://tappedout.net/mtg-articles/2011/jul/11/sundial/

0
Posted 20 July 2011 at 23:51 in reply to #183177 on Venser's Sundial (You will want to read this)

Permalink

Final fortune yes because of the way it was re worded in i think m10

As far as Isocron scepter no. it says nothing about exile nor end of turn.

0
Posted 20 July 2011 at 23:47 in reply to #182910 on Venser's Sundial (You will want to read this)

Permalink

I would argue it doesn't work. Mimic vat works only because it states.

Exile it at the beginning of the next end step. Well this is a trigger that can only happen once so if you activated sundial it fizzles.

I do not think the others will work like. I could be wrong but i think they stay on the artifact like Isochron Scepter because it never says remove spell at end of turn or any formality of it going away. So I am pretty sure you can use it over and over again. And it also says remove from game. Not exile so that is another big thing.

0
Posted 20 July 2011 at 16:03 as a comment on Sundial ftw

Permalink

Thanks man I totally appreciate everyone's support.

0
Posted 20 July 2011 at 02:18 in reply to #182758 on Venser's Sundial (You will want to read this)

Permalink

Yea you cant really call it a mill if all you have is jace, memory adept. look into adding Jace's Archivist , Jace's Erasure, Visions of Beyond and Hedron Crab that should get you started on a good mill deck. And drop your mana to about 24 cards.

0
Posted 19 July 2011 at 17:20 as a comment on Planeswalker Mill Control

Permalink

I am sorry man I am not to familiar with anything outside of standard. I dont feel that i can be that much of help. Looks pretty cool though.

0
Posted 19 July 2011 at 17:04 as a comment on Dragons will eat you alive!(could use critiques)

Permalink

603.7b A delayed triggered ability will trigger only once - the next time its trigger event occurs - unless it has a stated duration, such as "this turn.

The exile part of the ability is a delayed triggered ability. It goes on the stack during the end step, and is then exiled by Sundial of the Infinite. Delayed triggered abilities trigger once and only once, so it will never trigger again.

This might clear it up or read this thread so that way you can understand it better.

http://tappedout.net/mtg-articles/2011/jul/11/sundial/

0
Posted 19 July 2011 at 16:41 in reply to #182511 on Venser's Sundial (You will want to read this)

Permalink

Its all good I was thinking that also at first. But after reading it I realized it wasnt.

0
Posted 19 July 2011 at 06:50 in reply to #182297 on Venser's Sundial (You will want to read this)

Permalink

I like what your getting at. I kinda think it will take away from everything else though. If there was a quicker way to cheat things out and not take away from the synergy of the deck I would totally do it.

0
Posted 19 July 2011 at 06:11 in reply to #182384 on Venser's Sundial (You will want to read this)

Permalink

21-40 of 99 items