Eldrazi Rising

by Bravo13medic on 02 September 2014

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Instants (3)

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Deck Description

Urzatron with an Eldrazi twist. Not particularly innovative, but brutally effective. It takes a few turns to get going, but once it catches hold, your opponent is screwed.

How to Play

Urzatron lands to start, first turn expedition map to find the missing pieces of the combo if need. Ancient Stirrings is good for bringing up whatever you may need creature wise, and you can use Skittering Invasion to power up Spawnsire's second ability to bring more Eldrazi out of your sideboard (or deck box if you're not playing a sanctioned game.) Once the Gods hit the table, it's only a matter of time before your opponent scoops.

Deck Tags

  • Urzatron
  • Eldrazi

Deck at a Glance

Social Stats

2
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This deck has been viewed 987 times.

Mana Curve

Mana Symbol Occurrence

00009

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Eldrazi Rising

It seems hard to cast your green spells in this deck, with only 5 forests. (Finding one of them with an Expedition Map sounds not ideal.)

One option is to make the deck completely colorless, adding 4 glimmerpost and 1 vesuva instead of the forests, and replacing the green spells with colorless ramp cards like Everflowing Chalice, Coalition Relic, and Mind Stone (or even Dream Hedron).

Another option is to replace the Cloudposts with Forests, and either leave it at that or replace some of your giant colorless cards with more green ramp. Overgrown Battlement / Axebane Guardian + Sylvan Caryatid makes some disgusting mana, for instance. Alternatively, cards like Nest Invader / Kozilek's Predator make it easier to cast the Hands, but I think that's probably the least reliable deck on this list.

0
Posted 05 September 2014 at 23:49

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