Big Green

by BrianBell on 23 August 2011

Main Deck (61 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

With the comming of M12 and the printing of dismember, mono green is exponentialy better. here's a demonstration.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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This deck has been viewed 1,311 times.

Mana Curve

Mana Symbol Occurrence

008047

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Big Green

with primordial in your deck, genesis wave may hurt more than help. Instead try green sun zenith to get those big creatures onto the field. also, Harrow doesn't work well in a mono color deck. Cultivates do the job well enough.

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Posted 24 August 2011 at 00:18

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i like to think of harrow as a rampant growth, exept that the land comes into play untapped, and as payment you need to be able to tap for 3 instead of 2. but when you throw in the fact that it hits double landfall and thins the deck an extra land, it is more than useful, no matter how few colors are in the deck.
because i only have 2 primordial hydra, i'm not too woried about hitting them with genesis wave. i agree that gsz would be great in this deck, but idk what to drop. if hydra isn't working for me after a few tries, maybe i'll drop them.

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Posted 24 August 2011 at 01:13

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