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Ok sports fans... here's the deal: Using Shrine of Burning Rage, I was trying to come up with a deck that would allow me to build up massive amount of counters quickly, to sac the shrine, and deal lots of damage. The Red mana ramp spells have the unique ability of being self-sustaining... meaning casting one allows me to cast another, until I exhaust my hand, resulting in lots of counters and lots of mana. And what's a good card for using up mana and dealing damage? Yes, Red Sun's Zenith! And what creature feeds off of the overuse of instants and sorceries? Kiln Fiend! I KNOW!! Then sac the shrines for the death blow :-) So, this is an imperfect idea, but I would welcome some help in making this function the way I'd like it to. Ideally I'd be dealing 7-ish damage per turn, starting turn 2 or so.
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