Tarmo-Affinity

by brollakos on 14 November 2015

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (4)

Instants (6)


Artifacts (2)

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Deck Tags

  • tarmogoyf
  • Affinity
  • Aggro

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,009 times.

Mana Curve

Mana Symbol Occurrence

04484

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Tarmo-Affinity

So other than adding goyf, it's just affinity? Doesn't really fit into a deck like this top be honest

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Posted 15 November 2015 at 00:58

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There is some synergy, though...Shrapnel Blast + Memnite, et al. = 3/4 Tarmos, & the little 'uns are also fodder for Ravager, as well as sacking Walker providing more targets w/ evasion for Ensoul/Cranial Plating. Given the sac aspect (& what I assume would be the need to play very aggressively), I don't know how comfortable I'd be w/ some of the mana sources, but there's a lot going on here, & I appreciate the thought that went into this. +1.

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Posted 15 November 2015 at 17:06

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Basicly this version of affinity gives your the element of surpice since no1 will expect to run goyf in affiniy and you can make your opponent spend their resourses to deal with the goyf when you can sneak a cranial plating or an ensoul aftifact to your citadel or in another artifact that doesn't do anything at that time to push for more dmg and galvanic and shrapnel can burn your opponet down..Also walkers are curently very good for spot removal decks since they leave something behind when they die and ravager is a nightmare for all kinds of deck if used properly...Also this version gives your more good game 2 matchs ups after sideboard when they board all the hate cards and it's more ressilent to stony silence which is the strongest hate card vs affinity..Well the bad thing is that this version is more inconsistent than the regular version . i would suggest removing 1 or 2 shrapenl blast for 1 inkmoth or 1 memnite so you can have more consistent starting hand.

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Posted 16 November 2015 at 03:06

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Goyf is as easy to ruin as popping tormod's crypt or relic of progenitus, and yeah no one will see it coming in game 1, but game two they are gong to know exactly what you're trying to pull, and depending on what you're matched against, you might be screwed regardless. Control will laugh off a goyf and infect will just glide right past the little shit. Burn doesn't care about it because it's only one creature and it will just burn you instead, and tron laughs at it because most of its big players are much larger without buffs. Zoo, which is where you usually see goyf, knows exactly how to deal with it because mirror matches, and twin just combos until you die.

It's a good card in the right deck. This isn't it. Original, yes. Props for that. Nothing but love! Effective? Not really.

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Posted 16 November 2015 at 03:54

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Much better spoke...+1 to you, for that.

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Posted 16 November 2015 at 10:33

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Incidentally, speaking of little shits...that's pretty much what this site has been today. -.- I've had more trouble, just trying to navigate the little shit.

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Posted 16 November 2015 at 10:36

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