Butters

12 Decks, 8 Comments, 0 Reputation

You do realize that Ponder lets you draw a card right?

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Posted 17 July 2011 at 14:46 in reply to #181542 on U Aggro ?

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The creature base looks good to me. The other spells, I like but I have this to say, Zendikar is going to be banned by September 30th, so for now Spell Pierce is a great card, just have a substitute ready to go, like Turn Aside. As for Divination I would say get rid of it, Three mana for only two cards is not worth it. Plus you already have four Ponders and that is is good enough for me, but I do not know about you, I mean drawing is never a bad thing. I would ditch them and add Cancels. Three mana and it counters target spell, or if you are lucky enough, try getting some Redirects. Also Adaptive Automan is a good card, and should a least be sideboarded. You could run two and swap out two dragons. I mean the fact that he can become and Illusion and then boost them, without the drawback is nothing to scoff at.
So that's it for me again, and many thanks on not hating the long answers, I like to explain my logic.

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Posted 16 July 2011 at 21:36 in reply to #181542 on U Aggro ?

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Okay, to begin, I play Magic, but I play for fun, so I am not that good. Now as for what to put in, your creatures seem good to me, but I would drop the three Levitations and add a Grand Architect, or another creature. I personally do not have one, but from doing research on this type of deck, he is in most of them. If you cannot afford one, I run Aether Adept. As for your other spells, I run a lot of counters in my deck. Illusion creatures are a glass sword, they can hit hard, but if your opponent has something up their sleeve their gone. So I would suggest running cards like Turn Aside, Negate, and Cancel. Keep the Mana Leaks and Ponder cause they are very good. Anyway, I have playtested my deck so far, and it runs pretty fast, and the counter spells really piss off opponents.
Well I hoped I helped and sorry if this was a lengthy answer.

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Posted 16 July 2011 at 12:45 as a comment on U Aggro ?

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Please comment.

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Posted 20 June 2011 at 21:25 as a comment on An Eye for an Eye

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I would personal get rid of the Protoype portals. I get the idea of playing more Myrs, but the cost is not worth it, especialy with you running Myrsmiths.
And by the way, I LOVE the Semblance Anvil idea. I might have to add it to my deck, or at least sideboard it.

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Posted 09 January 2011 at 10:15 as a comment on You Got Myr-dered

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I like the idea of Propogator Myr, but the only flaw I see in it is its too slow. I know I have mana out to wazoo, but 3 for a 1/1 then three to activate its ability, seems a little steep. Origin Spellbomb seemed like the better choice. Only One manaTo play it, then only one to activate it. So basically if its in my opening hand I can play it, then activate it next turn. Now Perilios Myr seemed tempting to me. I liked the idea of it dies, you lose two life, which is very attractive. But Gold Myr really helps in fours. However I have not yet made my sideboard, so Perilous Myr is going in there, just in case. Thanks for your help and your advice.

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Posted 09 January 2011 at 10:13 in reply to #113695 on Gold, Frankincense, and Myr

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Pacisifm works, but I think something better could be added. With regards to the 2x Myr Batllesphere, I would rather replace 2xCreatures vs a Spell. Probally the Archangels, and have them sidedeck instead. Thanks for the help and the advice.

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Posted 07 January 2011 at 20:09 in reply to #113478 on Gold, Frankincense, and Myr

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I recently pulled a card called Grave Titan from the Core 2011 set. He is a 4SS and is a 6/6. He has deathtouch, but his other effect might help your deck out. "Whenever Grave Titan enters the battlefield or attacks put two 2/2 black Zombie creature tokens onto the battlefield." Just as a heads up I have only been playing for about five months, but I can see this card's potential, especailly for someone who is running Zombies.
Hope I helped.

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Posted 18 December 2010 at 08:15 as a comment on zombies...really?

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