Equip the Kor

by Canuck on 16 December 2009

Main Deck (60 cards)

Sideboard (12 cards)

Instants (4)

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Deck Description

this deck works very well together.

I use the whispersilk cloak to equip the armament master to give all other kor +2/+2 i use the machete and magebane armor to equip the duelist wich gives him dual strike and if the master is out there then he gets beefed up more.

Syfisher makes you return a perment to your hand this works well with the sanctifier, outfitter, and hookmaster.

I keep the lightcaster in the sideboard incase I run into a black deck that gives me trouble

And finally conqueror's pledge gets a bunch of little guys out there late game, and armored ascension beefs up the duelist after he is equiped to hopfully end game with a 7/7 flying double strike or bigger

All in all other than my vampire deck i use this one alot

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 1,295 times.

Mana Curve

Mana Symbol Occurrence

390000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Equip the Kor

Looks like it would be nasty to have to face. Very nice deck. ^^

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Posted 16 December 2009 at 10:00

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Damn Kor. I hate them all. >.< But that dosn't make this a bad deck.

Yeah, I can't think of any critiques. +1!

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Posted 16 December 2009 at 10:07

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I think you have way too many equipments for each Kor to hold. How to fit 4 machetes on 2 hands? Maybe tone down the Equipment down a bit and add more variety!

Other Equipments to splice it up!
Blazing Torch - it burns and flings
Spidersilk Net - all your anti-flier needs
Gorgon Flail - Who loves Deathtouch? Kor Duelist does with Double Strike
Bone Saw - You know... Second Turn Kor Outfitter target Bone Saw into Kor Duelist for a 2/1 Doublestriker on Turn 2
Explorer's Scope - Good if you have a lot of lands, or just like exploring stuff
Quietus Spike - Block me or suffer!
Sigil of Distinction - Cheap boost for Armament Master Early On. Can get scary late gamewith with lots of mana.

And the best of them all?
Unscythe, Killer of Kings - Yes, mono-white can run this because of Quest for the Holy Relic. And it will rock. Just don't run more than 1 of these and hope you don't draw it lol.

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Posted 16 December 2009 at 11:56

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i like your idea. very nice +1. im working on a deck thats very similar, you should check it out and compare. http://www.mtgvault.com/ViewDeck.aspx?DeckID=37214

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Posted 16 December 2009 at 14:33

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good deck

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Posted 19 December 2009 at 17:15

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Nice. You have changed my opinion about Kor. I may copy this deck if you don't mind.

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Posted 15 January 2010 at 21:35

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Absolutly Samuralbarak it works well.

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Posted 21 January 2010 at 21:26

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Very nice. Its quite similar to the one i built. Straight up beat stick. Ive been playing mine for about 2 months and the Kor are just amazing... (its always funny to play multi and end catching agro from everyone... and then still pulling off a win). Yours has a little more variety then mine; (i honestly only have like one spell, the rest creatures, artifacts/enchantments). but yeah, my favorite game winner was turn four swing for ten, from what entered the field as a 1/1. Their face just drops.
Im surprised you aren't running the quest, 5 creatures enter the field, search & equip for free? but again very cool. Let me know what you think of mine if you ever have the chance.

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Posted 27 January 2010 at 23:11

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Oh, yes, the ascension really does help, cause if you end up getting that early one instead of any of your actually creatures, you have instant 4/4 flyers to poke at them for quite a while, cause (A) they will pay more attention to that & you can secretly build up your Kor army, or (B) they have no other choice but to either hit you, or be hit, repeatedly. Oh and once world wake comes out, i am definitely running the stoneforge mystic and basilisk collar!! It will be amazing.

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Posted 01 February 2010 at 12:56

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