Case of the Gateway Express

Enchantment — Case {1}{W}

Card Information

Enchantment — Case {1}{W}

Card Rules

When this Case enters the battlefield, choose target creature you don't control. Each creature you control deals 1 damage to that creature. To solve — Three or more creatures attacked this turn. (If unsolved, solve at the beginning of your end step.) Solved — Creatures you control get +1/+0.

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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