Chronomantic Escape

Sorcery {4}{W}{W}

Card Information

Sorcery {4}{W}{W}

Card Rules

Until your next turn, creatures can't attack you. Remove Chronomantic Escape from the game with three time counters on it. Suspend 3—{2}{W} (Rather than play this card from your hand, you may pay {2}{W} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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