Firedrinker Satyr

Creature — Satyr Shaman 2/1, {R}

Card Information

Creature — Satyr Shaman 2/1, {R}

Card Rules

Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you.
{1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.

Flavor Text

Attending a satyr revel requires a high tolerance for pain.



  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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Card discussion for Firedrinker Satyr

Seriously, what makes this guy so good?

Posted 11 December 2013 at 03:16


It puts A LOT of pressure on your opponent for the first few turns.

Posted 24 December 2013 at 20:09


Yeah, especially when it gets hit with Searing Blood and it deals 5 damage to you and kills your precious 2/1. This card is you say, not-so-good.

Posted 22 April 2014 at 12:41


lolololol the card into the maw of hell on this satyr...

Posted 17 December 2014 at 04:19


Useless card . Too many 2/1 without the added cost

Posted 06 February 2014 at 12:48

Permalink ...... Turn 1 this card. Turn 2 madcap skills. Attack. Turn 3 boros charm titans strength. Win. 21 total damage turn 3. Check out my deck here!!

Posted 25 March 2014 at 12:21


The reason why he's good is because he's a one-drop 2/1 in red, and because you can pump him if you have nothing better to dump mana into. The decks I see him used in are typically R/W, using Warleader's Helix anyway and don't entirely focus on damage dealt to them, because they usually flatten your blockers as they come out and slam you with the satyr. Like that Satyr that deals damage to you for playing low-cost spells, it's only to hurt your opponent more than it's hurting you.

Posted 21 May 2014 at 20:36