Moonshaker Cavalry

Creature — Spirit Knight 6/6, {5}{W}{W}{W}

Card Information

Creature — Spirit Knight 6/6, {5}{W}{W}{W}

Card Rules

Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Flavor Text

High King Kenrith's armies followed him into the afterlife, ready to charge at his command.

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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