Phantom Steed

Creature — Horse Illusion 4/3, {3}{U}

Card Information

Creature — Horse Illusion 4/3, {3}{U}

Card Rules

Flash When Phantom Steed enters the battlefield, exile another target creature you control until Phantom Steed leaves the battlefield. Whenever Phantom Steed attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

Editions

Legality

  • Legal in Vintage
  • Legal in Legacy

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