Simic Initiate

Creature — Human Mutant 0/0, {G}

Card Information

Creature — Human Mutant 0/0, {G}

Card Rules

Graft 1 (This creature comes into play with a +1/+1 counter on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)

Flavor Text

Simic initiates begin their training as experimental subjects. Failures are flushed to the undersewers.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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