Simic Evolve

by CarsonGaming on 13 March 2013

Main Deck (79 cards)

Sideboard (8 cards)

Creatures (2)


Sorceries (1)


Instants (3)

Enchantments (1)


Land (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The basic Green / Blue Gatecrash evolve deck with a few tweaks. As a returning magic player and always gravitating towards green, this deck really fits within my comfort zone. Evolve is a fun mechanic that, with proper planning of your summons, you can start to snowball very quickly.

How to Play

I normally will keep any hand with 2 lands, any extra is awesome. The majority of the deck is a low cost zerg deck with evolve. I have rarely been mana starved at the start of a game, and even if I am, it normally turns out ok after a few draws.

The elusive and drakewing krasis are the primary damage dealers for me in this deck. I will also put a forced adaptation on a fathom mage when I have a good amount of mana to force extra draws each turn.

So far this deck has not failed me often and it is always a blast to play.

Deck Tags

  • Green
  • Blue
  • Simic
  • Evolve

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,693 times.

Mana Curve

Mana Symbol Occurrence

0320040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Simic Evolve

I have no idea what cards I should move out of the deck, any help would be great :)

0
Posted 16 March 2013 at 21:47

Permalink