Korlash Control (v2)

by ChainsofTime on 25 August 2012

Main Deck (60 cards)

Sideboard (15 cards)

Instants (2)


Land (2)

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Deck Description

Based on a Fleshwrither deck I did awhile ago, I've done some more research, and I've recreated a much more efficient version of the deck that still retains the original aggro-control mix. Korlash's ability is simply great. It carefully reaches over many aspects of gameplay, while still getting enough in them to get the job done. Right now it feels pretty good, but could it perhaps need the extra draw power? More creature ideas? (I left the possible suggestions I came up with in the sideboard.)

So far I've created, deleted, and then recreated mainly black decks as they're relatively variable, and can be cheap, with ample choosings. More different color decks to come soon, I promise.

Deck Tags

  • Discard

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

006500

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Korlash Control (v2)

Okay first of all i'm not liking the Mindlash Sliver. There are other one drop black cards to make your opponent discard something. A good one would be Funeral Charm and it's an instant. You'll want four of these. (See Paragraph 5)

Next is the Gnat Miser. I understand that if you have multiple of him on the field then he can be useful but if you're running discard theres no point of him being there. To replace the Gnat Miser I would add in Typhoid Rats which can help with creature control. You'll want to put in three. (See last paragraph)

I see you're running the Ghost Quarters to blow up lands. It can disrupt some decks pretty bad. However if your opponent is running legendary lands than you might want to consider Vesuva. If you have space in your sideboard I would add it.

Now about your Korlash. A good way to take advantage of him is to use Phyrexian Reclamation. I would take out two Swamp, put in two Buried Alive, and take out three Sign in Blood for the Phrexian Reclamation.

Despise can be a good to take out a select card but it's not always going to take a card away. I would switch it out for Scroll of Grisbelbrand. While it might be costing an extra mana it will always take a card away and you can use it during their draw step. You'll want just two.

Now because of Korlash, Dark Ritual, and Cabal Coffers you can ramp up. With all that mana that could be lying around you don't have much to spend it on. Using Buried Alive and Phrexian Reclamation you can have access to a lot of creatures in your deck but you'll need a way to gain some life back. You might just want to go for big creatures that will gain you the life. Kokusho with a sac outlet can be quite devastating in multiplayer games while Griselbrand can be a big creature to bring out to the board and then swing with for life. I'd put in the Griselbrand and have a Kokusho and Disciple of Griselbrand in a sideboard for a multiplayer game.

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Posted 27 August 2012 at 02:29

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