Seismic Nauseam

by che122 on 20 March 2012

Main Deck (60 cards)

Creatures (4)


Instants (12)


Artifacts (4)


Enchantments (4)


Sideboard (0 cards)

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Deck Description

Okay, basically, you use ad nauseam to draw a ton of cards and dump them using seismic assault for the win. The great part about it is that you typically wont' die to the nauseam drawing cards because there's only two cards (seismic assault and ad nauseam) that cost more than 0. Slaughter pact was chosen because it can kill most any of your problems and it doesn't hurt you when Nauseam is drawing you cards. I'm debating whether or not to add more removal to help solidify the deck's defense or whether it is more beneficial to guarantee the combo's success by maintaining super low-cost spells. SO anyways, the deck can win really quickly and basically all you have to do is mulligan until you get one of the two necessary combo pieces to start the game. Any and all criticisms/commentary are appreciated.

Deck Tags

  • Other...

Deck at a Glance

Social Stats

4
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This deck has been viewed 2,007 times.

Mana Curve

Mana Symbol Occurrence

0012160

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Seismic Nauseam

Pretty sweet man. I would maybe suggest adding in another man land, like Inkmoth Nexus, just to have another win condition. Maybe some search spells? A Demonic Tutor wouldn't kill you if you drew it via Ad Nauseam. Some mana ramp may help you get the combo off faster as well. Dark Ritual, Blood Pet, Lotus Petal, are all pretty cheap and low cast cost so it won't kill you with the Ad Nauseam. Simian Spirit Guide is pretty sweet red ramp that you don't even have to cast to use it's ramp ability. If needed you could throw in some draw cards in case you muligan yourself too low. Yes, muligan until you have the combo cards sounds like a good idea, but it has its draw backs. If you drop down to a few cards, all your opponent has to do is counterspell and discard you down, then you won't stand much of a chance unless you can get your man lands swinging away. All in all its a really interesting concept. I am working on an all land deck, maybe I will throw in a Seismic Assault as a back up plan. Nice work! :)

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Posted 21 March 2012 at 00:35

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Alchamire has deleted this comment.

Posted 21 March 2012 at 00:37

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Actually, I would love to play this deck vs my Terravore deck lol!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=157902

Sorry, I hate posting deck links on other people's decks >_<. Thought you might get a laugh out of the concept though.

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Posted 21 March 2012 at 00:38

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Looked at your deck, it's pretty awesome, just soooo expensive O_O. Haha, you'll probably win by your opponent ragequitting more than actually beating them down but hey, a win is a win. But I'll definitely add in those ramp/card choice ideas, thanks :)

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Posted 21 March 2012 at 01:49

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lol i really like this deck man. and looking at it, it is almost modern legal i believe. so if ur were lookin at a tourny for modern im pretty sure ppl would be caught off guard by this deck hahaha a +1 for sure

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Posted 21 March 2012 at 02:39

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You could use Rhystic Tutor, in turn one with a help of dark ritual or Lotus Petal and with one of the cards of your combo in the oppening hand is ideal, and it hurts a little less that diabolic tutor if drawed with ad nauseam. You could use Diabolic Intent too, but your deck is creaturless. Anyway, i like this a lot.

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Posted 21 March 2012 at 02:53

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Hey buddy! I threw this deck together last night and made a few tweaks to it. The biggest threat that I faced was getting Ad Nauseam countered and also drawing to death. I also subbed in and out a few things. My deck list looked like:

Artifacts
1x Black Lotus
1x Mox Jet
1x Mox Ruby
1x Lion's Eye Diamond

Creatures
4x Simian Spirit Guide

Enchantments
4x Seismic Assault

Land
4x Badlands
4x Blood Crypt
4x Bloodstained Mire
4x Lavaclaw Reaches
4x Mutavault
4x Mishra's Factory
4x Blinkmoth Nexus
4x Inkmoth Nexus

Spells
4x Pact of Negation
4x Slaughter Pact
4x Ad Nauseam
4x Dark Ritual

Games that I drew Ad Nausem first hand usually led to instant win. However, in a few cases it backfired and I drew to death, taking too much damage from drawing multiple Ad Nausems and Simian Spirit Guides while in frantic search for Seismic Assault. Games where I didn't start with Ad Nauseum I still held up a good fight with Mutavault, Mishra's Factory, Blinkmoth and Inkmoth. Buffing Mutavault with Mishra's and Blinks resulted in a few wins. Lavaclaw was occasionally a big damage dealer.

End result, this is over all a pretty good deck, though still has some draw backs. Pact of Negation was a life saver verse other counterspells. However, if you do not have Lion's Eye or Black Lotus out and ready to use, Pact of Negation is worthless unless you are in the process of playing Ad Nauseum for the win.

Well, hope this helps more man. Nice deck! :)

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Posted 28 March 2012 at 22:02

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